skrealing Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -4, D:1) a +0 short sword (8, -19, D:1) a ball python corpse (skeletalised by now) (8, -15, D:1) a +0 whip a kobold skeleton (10, -1, D:1) a +3 ring mail (16, -9, D:1) a +0 dagger a goblin skeleton (17, -10, D:1) a +0 club (19, 3, D:1) a +0 dagger a stone a kobold skeleton (37, 2, D:1) a frilled lizard skeleton (40, -1, D:1) a ball python skeleton (41, -17, D:1) a hobgoblin corpse (skeletalised by now) (44, -17, D:1) a rat corpse (skeletalised by now) (44, -16, D:1) a +0 club (45, 2, D:1) a frilled lizard skeleton (47, -16, D:1) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (50, -16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (52, -16, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, -14, D:2) a +0 robe (7, 26, D:2) a frilled lizard corpse (skeletalised by now) (8, 25, D:2) a +0 club (9, -1, D:2) a hobgoblin skeleton (10, -19, D:2) a +0 dagger a +0 whip a +3 leather armour (21, -5, D:2) a +0 flail (30, 18, D:2) a bat corpse (skeletalised by now) (31, 7, D:2) a hobgoblin corpse (skeletalised by now) (32, 4, D:2) a +0 club (33, -6, D:2) a +0 dagger 3 stones a kobold skeleton (33, -1, D:2) an adder skeleton (33, 5, D:2) a +0 dagger a +0 sling a +0 spear a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (39, -14, D:2) a rat skeleton (50, 4, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Rig Con's Antique Weapon Shop a +0 orcbow (76 gold) a +6 giant spiked club (657 gold) a +0 quarterstaff (95 gold) a +0 orcbow of freezing (174 gold) a +0 rapier (104 gold) a +4 heavy battleaxe (760 gold) a +1 halberd of entangling (209 gold) (0, 5, D:3) a +1 chain mail of fire resistance (3, 7, D:3) 4 stones (4, 6, D:3) 6 stones (5, 3, D:3) a +0 spear (5, 20, D:3) a +0 club a goblin corpse (skeletalised by now) (9, 6, D:3) 7 stones (16, 9, D:3) a +0 club a kobold skeleton a hobgoblin skeleton (24, -7, D:3) a +0 short sword (27, -8, D:3) a +0 hand axe a +0 club a +0 scale mail a +0 flail of protection an orc skeleton (33, 20, D:3) a +0 war axe (36, -2, D:3) a +0 robe (58, 3, D:3) a +0 club a +0 ring mail a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (58, 4, D:3) a +0 flail (60, 4, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (61, 4, D:3) a +0 helmet of intelligence Level 4 of the Dungeon [Shop] Efiturch's General Store a +0 dagger (26 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1335 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a wand of mindburst (7) (127 gold) a parchment of Fugue of the Fallen (114 gold) an amulet of magic regeneration (unknown) (390 gold) a wand of flame (7) (unknown) (63 gold) a box of beasts (520 gold) (1, 47, D:4) 6 stones (2, 50, D:4) 8 stones (3, 31, D:4) a +0 scale mail (3, 47, D:4) a +0 dagger of chaos 6 stones (5, 31, D:4) a +0 halberd (6, 31, D:4) a +0 whip a +0 flail a gnoll skeleton a gnoll skeleton (19, 11, D:4) an adder skeleton (23, 23, D:4) a +0 ring mail (26, 29, D:4) a +1 dagger of electrocution (29, 23, D:4) a +0 hand axe an orc skeleton (30, 11, D:4) a +0 pair of gloves (32, 21, D:4) a +0 dagger a +0 trident a +0 leather armour an orc skeleton (33, 20, D:4) a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton (38, 24, D:4) a +0 leather armour (55, 11, D:4) a +0 flail (56, 10, D:4) a +0 club a +0 ring mail a +0 short sword (56, 11, D:4) a +0 robe a +0 dagger the elf skeleton of Dowan Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, 14, D:5) a +0 lajatang (8, 25, D:5) a +0 spear (18, 22, D:5) a hound skeleton (19, 14, D:5) a +0 ring mail (20, 21, D:5) a +0 kite shield a +0 scale mail a +0 trident a gnoll skeleton (24, 19, D:5) a +2 flail of protection a gnoll skeleton (24, 20, D:5) a +0 club (27, 33, D:5) a hound skeleton (31, 17, D:5) a +0 club a +0 trident a gnoll skeleton (31, 18, D:5) a +0 flail an orc skeleton (32, 5, D:5) a +0 long sword (32, 17, D:5) a +0 trident an orc skeleton (35, 4, D:5) a +0 giant club an ogre corpse (skeletalised by now) (40, 17, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Cuar's Armour Emporium a +0 ring mail (56 gold) a +0 robe (12 gold) a +0 pair of gloves of hurling (161 gold) a +0 robe (12 gold) the sphere of Battle (1120 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. a +0 robe (12 gold) a +0 robe (12 gold) a +0 scale mail of poison resistance (112 gold) a +0 chain mail (84 gold) the +1 scale mail of Just {^Drain +Inv rN+++ rCorr} (616 gold) ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 robe (12 gold) (17, 35, D:6) a +2 dagger of speed a +0 robe a kobold corpse (skeletalised by now) (24, 16, D:6) a +0 dagger a +0 leather armour an orc skeleton (24, 29, D:6) a +0 buckler (25, 11, D:6) an iguana skeleton (27, 5, D:6) a parchment of Malign Gateway (28, 38, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (30, 41, D:6) a +0 hand axe (34, 44, D:6) a +0 spear a gnoll corpse (skeletalised by now) (37, 1, D:6) a +0 trident (37, 35, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (38, 36, D:6) a +0 flail a gnoll corpse (skeletalised by now) (43, 30, D:6) a +0 chain mail (44, 13, D:6) a +0 robe (44, 35, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (1, -8, D:7) a +0 whip (5, -6, D:7) a +0 whip (5, -1, D:7) a +0 dagger a +0 dagger a water moccasin skeleton (12, -27, D:7) a +0 club (12, -25, D:7) a +0 long sword (13, -28, D:7) an iguana corpse (skeletalised by now) (14, -20, D:7) a +0 scale mail (14, -3, D:7) a +0 long sword (15, -6, D:7) a +0 helmet (16, -12, D:7) a +0 barding (16, 11, D:7) a water moccasin skeleton (19, -18, D:7) the +9 rapier "Ciuwaig" {flame, rC- rCorr Str+2} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. (20, -13, D:7) a bullfrog skeleton (42, -5, D:7) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (43, -6, D:7) a +0 spear (43, -5, D:7) a +5 spear of flaming a +0 ring mail a gnoll corpse (skeletalised by now) (46, -1, D:7) a parchment of Awaken Armour Level 8 of the Dungeon (4, 39, D:8) a +0 morningstar (23, 17, D:8) a yak corpse (skeletalised by now) (24, 17, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (28, -3, D:8) a +0 broad axe (29, -2, D:8) a +0 shortbow (30, 5, D:8) a +0 leather armour (31, 40, D:8) a scroll of noise (39, 29, D:8) a howler monkey corpse (skeletalised by now) (49, 38, D:8) a +0 sling (50, 19, D:8) a +0 ring mail a +0 short sword an orc skeleton (50, 42, D:8) a +0 dagger a +0 robe (51, 19, D:8) a +0 club a +1 chain mail of cold resistance a +0 battleaxe (51, 42, D:8) a +0 mace a +0 chain mail a +0 falchion a +0 chain mail an orc corpse (skeletalised by now) (52, 41, D:8) a +0 trident a +0 chain mail (58, 26, D:8) a +0 hand axe (59, 32, D:8) a +0 leather armour Level 9 of the Dungeon (11, -1, D:9) a +0 ring mail (19, 43, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (23, 2, D:9) an orb of attunement (25, 29, D:9) a +0 quarterstaff (26, 3, D:9) a +0 robe a +0 dagger (26, 38, D:9) a +0 leather armour (28, 35, D:9) a +0 war axe (30, 18, D:9) a +0 ring mail (30, 44, D:9) a +0 ring mail (31, 6, D:9) a +0 animal skin a +0 spear the gnoll skeleton of Grum a wolf skeleton (31, 14, D:9) a +0 sling (35, 2, D:9) a +0 spear (36, 20, D:9) a +0 hand axe Level 10 of the Dungeon (5, -14, D:10) a +0 dagger (11, 4, D:10) a +1 pair of gloves of strength (11, 23, D:10) a +0 ring mail (25, 15, D:10) the inkwell talisman "Coer" {Rampage Str-2 Int+3} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). (25, 29, D:10) a yak corpse (skeletalised by now) (26, 30, D:10) a yak corpse (skeletalised by now) (30, 6, D:10) a +0 longbow (38, -4, D:10) a +0 spear a gnoll skeleton (39, -4, D:10) a +0 flail a +0 ring mail a +0 spear a gnoll skeleton (39, -3, D:10) a +0 club (39, 7, D:10) a scroll of noise (40, -4, D:10) a +0 whip (41, -5, D:10) a +0 robe a +0 dagger a kobold skeleton (42, -7, D:10) a +0 whip Level 11 of the Dungeon (1, 22, D:11) a +0 mace a +0 dagger a +0 leather armour a +0 giant club a +0 giant spiked club a komodo dragon skeleton a two-headed ogre skeleton (1, 24, D:11) a +0 dagger (2, 22, D:11) a basilisk skeleton (4, 11, D:11) a parchment of Summon Small Mammal (4, 18, D:11) a komodo dragon skeleton (9, 23, D:11) a death yak skeleton (11, 23, D:11) a wyvern skeleton (42, 4, D:11) a +0 leather armour a +0 flail a +0 plate armour a +0 trident an orc skeleton an orc skeleton (44, -1, D:11) a +0 halberd (45, 5, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 barding of cold resistance (5, -14, D:12) a +0 club (7, 7, D:12) 13 gold pieces (15, 1, D:12) a +0 dagger a +0 robe (15, 24, D:12) 2 potions of enlightenment (27, 17, D:12) a +0 trident (29, -4, D:12) a rime drake skeleton (34, -14, D:12) a +0 hand axe the Ecumenical Temple an ice cave (0, 0, IceCv) a poisoned dart (1, 5, IceCv) a large rock (2, 4, IceCv) a large rock