slackerVT Level 1 of the Dungeon (4, 0, D:1) a +0 long sword (5, -14, D:1) a quokka corpse (skeletalised by now) (5, -3, D:1) a quokka skeleton (12, 29, D:1) a frilled lizard corpse (skeletalised by now) (13, 29, D:1) a rat corpse (skeletalised by now) (19, 25, D:1) a +0 dagger (27, 21, D:1) a +0 club a goblin skeleton (27, 22, D:1) a +0 short sword 5 stones a kobold skeleton (28, 22, D:1) a jackal skeleton (29, 22, D:1) a jackal skeleton a rat skeleton (31, 0, D:1) a bat skeleton (32, 1, D:1) a quokka skeleton (32, 14, D:1) a +0 club a goblin skeleton a frilled lizard skeleton a rat skeleton a quokka skeleton a frilled lizard skeleton (33, 2, D:1) a +0 dagger 3 stones (33, 4, D:1) a bat skeleton (43, 19, D:1) a +0 whip Level 2 of the Dungeon (8, -26, D:2) a medusa talisman (9, -11, D:2) a +0 spear (12, 1, D:2) a bat corpse (skeletalised by now) (14, 1, D:2) a +0 pair of boots (19, -4, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (19, -3, D:2) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (25, 20, D:2) a +0 leather armour (26, -27, D:2) a hobgoblin skeleton (27, -2, D:2) a bat skeleton (27, 7, D:2) an adder skeleton (35, 6, D:2) a +0 mace (36, -15, D:2) a +0 robe (39, 4, D:2) a +0 dagger (49, -17, D:2) a +0 mace (53, 8, D:2) a rat corpse (skeletalised by now) (55, 7, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (1, -15, D:3) a water moccasin skeleton (3, -22, D:3) a +0 dagger (6, -1, D:3) a +0 short sword (10, 2, D:3) a +0 hand axe a +0 chain mail (11, 4, D:3) a +0 ring mail (18, -31, D:3) a +0 whip (18, 16, D:3) a quokka skeleton (23, -32, D:3) a +0 flail (26, 17, D:3) a +0 dagger a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (29, -13, D:3) a bat skeleton (33, -32, D:3) a +0 leather armour (43, -15, D:3) an adder corpse (skeletalised by now) (45, -16, D:3) a quokka corpse (skeletalised by now) (45, -12, D:3) a +0 spear Level 4 of the Dungeon (0, 7, D:4) a +0 mace (10, 0, D:4) an orb of light (16, -9, D:4) a +0 leather armour (16, 8, D:4) a +0 morningstar an orc corpse (skeletalised by now) (18, 8, D:4) a +0 war axe a +0 morningstar a +0 dagger a +0 robe (27, 19, D:4) a quokka skeleton (28, 17, D:4) a +0 dagger a goblin skeleton (29, -4, D:4) a +0 orcbow (35, 10, D:4) a +0 leather armour (45, 12, D:4) a +0 dagger a goblin skeleton (46, 13, D:4) a +0 club (46, 15, D:4) a +0 ring mail (47, 12, D:4) a +0 hand axe (47, 13, D:4) a +0 flail (60, 11, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (11, 3, D:5) 5 poisoned darts (12, 17, D:5) a +0 ring mail (13, 14, D:5) an iguana corpse (skeletalised by now) (13, 15, D:5) a +0 buckler (17, 25, D:5) a +0 leather armour (25, 3, D:5) a +0 hand axe (31, 24, D:5) a hound skeleton (32, 15, D:5) a +0 club 5 poisoned darts a kobold skeleton (34, 1, D:5) a +0 leather armour (37, 9, D:5) a +0 club 7 poisoned darts a kobold skeleton (38, 7, D:5) a +0 short sword 3 poisoned darts a +0 dagger a curare-tipped dart a kobold skeleton (38, 8, D:5) a +0 short sword 7 poisoned darts (41, 7, D:5) a curare-tipped dart a +0 dagger (49, -1, D:5) a goblin skeleton (50, -2, D:5) an orc skeleton (51, -1, D:5) a goblin skeleton (52, -8, D:5) a gnoll skeleton (52, -7, D:5) 6 poisoned darts a +0 club a kobold skeleton (52, -6, D:5) an orc skeleton (52, -4, D:5) 6 poisoned darts a +0 dagger (52, -3, D:5) an orc skeleton (52, 2, D:5) a +0 mace (53, -8, D:5) a hobgoblin skeleton (53, -2, D:5) an orc skeleton (54, -1, D:5) a goblin skeleton (55, -1, D:5) a gnoll skeleton Level 6 of the Dungeon [Shop] Dinidoar's Armour Boutique a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) a +0 chain mail (72 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (577 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. a +0 robe (10 gold) the +3 pair of seven-league boots {Rampage+∞} (480 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a +0 ring mail (48 gold) a +0 ring mail (48 gold) (12, 34, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (18, -13, D:6) a hound corpse (skeletalised by now) (18, 4, D:6) a +2 mace a +0 robe a +4 halberd a +0 robe (19, 5, D:6) a +2 scimitar a +0 robe (22, 6, D:6) a +4 battleaxe a +0 robe (40, 38, D:6) a bullfrog corpse (skeletalised by now) (49, 19, D:6) a howler monkey corpse (skeletalised by now) Level 7 of the Dungeon (5, 3, D:7) a +0 club (6, 2, D:7) a +0 whip a gnoll corpse (skeletalised by now) (8, 4, D:7) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (8, 5, D:7) a +0 spear (17, 27, D:7) the +2 long sword of Equivalence {freeze, ^Contam Str+3 Dex+3} ^Contam: It causes magical contamination when unequipped. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (unseen) (21, 16, D:7) Jute's Spellweaving and You Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Mercury Arrow Conjuration/Alchemy 2 c - Static Discharge Conjuration/Air 2 (unseen) (21, 21, D:7) a +0 flail of holy wrath (unseen) (23, 12, D:7) 7 stones (25, 20, D:7) a potion of ambrosia (31, 33, D:7) a +0 whip (31, 41, D:7) a +0 falchion (43, 43, D:7) a potion of invisibility (47, 9, D:7) a +0 long sword (48, 47, D:7) a potion of enlightenment (49, 45, D:7) a poisoned dart (49, 48, D:7) a poisoned dart (49, 49, D:7) a poisoned dart (52, 54, D:7) 14 gold pieces (57, 50, D:7) a +0 pair of boots (61, 39, D:7) a +0 ring mail Level 8 of the Dungeon (2, 9, D:8) a +0 robe (4, 1, D:8) a +0 dagger the Ecumenical Temple