slento Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -2, D:1) a +0 mace (18, 16, D:1) a bat skeleton (22, 0, D:1) a +0 short sword (25, 10, D:1) a +0 robe (27, -31, D:1) a rat corpse (skeletalised by now) (30, 7, D:1) a bat skeleton (33, -19, D:1) a hobgoblin corpse (skeletalised by now) (35, -18, D:1) a +0 club (44, -2, D:1) a hobgoblin skeleton (45, -24, D:1) a +0 dagger (46, 1, D:1) a frilled lizard skeleton (51, 2, D:1) a +0 spear (52, -8, D:1) a +0 dagger Level 2 of the Dungeon (5, 5, D:2) a +0 scale mail (10, 9, D:2) a ball python corpse (skeletalised by now) (11, 10, D:2) a +2 short sword of venom 3 stones (11, 24, D:2) a ball python corpse (skeletalised by now) (12, 25, D:2) a quokka corpse (skeletalised by now) (14, 7, D:2) a rat corpse (skeletalised by now) (18, -1, D:2) a bat skeleton (18, 7, D:2) a +0 club a goblin skeleton (31, 16, D:2) a +0 dagger (39, 29, D:2) a +0 whip a kobold corpse (skeletalised by now) (51, 25, D:2) a +0 whip (53, -2, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the death talisman of Cuur {+Inv MP-8 Str+10 Int-4} (9600 gold) [talisman of death] +Inv: It lets you turn invisible. MP-8: It affects your magic capacity (-8). Str+10: It affects your strength (+10). Int-4: It affects your intelligence (-4). a +0 orcbow of freezing (920 gold) the +5 ring mail of Zagy {rN+ rCorr Str+3 Dex+4} (6050 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring "Cymeck" {MP+9 Dex+2} (3120 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). the air staff "Foruchum" {rElec Hexes Air} (3760 gold) [staff of air] rElec: It insulates you from electricity. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. the ring of Kasextay {rN+ Dex+2} (3120 gold) [ring of positive energy] rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). the +3 ring mail "Tiucet" {-Tele rCorr Dex+4} (3300 gold) -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the earth staff of Calculation {rPois Earth} (3620 gold) [staff of earth] rPois: It protects you from poison. Earth: It increases the power of your Earth spells. the medusa talisman of Pride {*Corrode rN++ Dex+6} (5450 gold) [medusa talisman] *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. Dex+6: It affects your dexterity (+6). the alchemy staff of Time Moved Backwards {rPois Str+3 Earth Alch} (4390 gold) [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the ring of Pragmatism {rPois rF+ rC+++ Int-3 Dex-2} (6070 gold) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Int-3: It affects your intelligence (-3). Dex-2: It affects your dexterity (-2). the ring "Budezuog" {rN+++ EV+5 Int+7 Dex-3 Slay-5} (5140 gold) [ring of evasion] rN+++: It renders you almost immune to negative energy. EV+5: It affects your evasion (+5). Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). the +2 robe "Geumm" {Rampage} (1790 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. the ring "Bucol" {rC++} (3900 gold) [ring of protection from cold] rC++: It greatly protects you from cold. the spider talisman of Vermicelli {Fly rElec Int+2} (4730 gold) [spider talisman] Fly: It grants you flight. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). the +1 mace of Riosugoq {concuss, +Blink Dex+2} (2620 gold) +Blink: It lets you blink. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the air staff "Hydraslayer" {rElec Str-5 Tloc Air Earth} (3270 gold) [staff of air] rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the ring "Rustanik" {Will++ Wiz Int+3 Slay+4} (7410 gold) [ring of wizardry] Will++: It greatly increases your willpower. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +0 partisan of flaming (1460 gold) the +1 whip of Ashenzari, Devouring {speed, Stlth+} (2230 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. (4, -17, D:3) a +0 hand axe of electrocution (11, 25, D:3) a +0 dagger (21, -1, D:3) a +0 leather armour (24, 12, D:3) a +0 robe (29, -4, D:3) a +0 dagger (34, -2, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Xaoxemem's Armour Boutique an orb of mesmerism (364 gold) a +0 robe (12 gold) the +0 ring mail of the Dropbear {rF+} (252 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 robe (12 gold) a +0 scale mail (56 gold) a +0 scale mail of fire resistance (154 gold) a +0 pair of gloves (63 gold) a +0 scale mail (56 gold) (0, 0, D:4) a +0 dagger (2, -28, D:4) a +0 club (5, -21, D:4) a +0 ring mail (5, -14, D:4) 2 boomerangs (7, 1, D:4) a +0 scale mail (9, -14, D:4) a +2 whip of pain (15, -10, D:4) a +0 chain mail (19, -43, D:4) a +0 club (26, -42, D:4) a +0 ring mail (34, -30, D:4) a +0 short sword a +0 leather armour (36, -28, D:4) a +0 whip (36, -13, D:4) a +0 giant club (38, -27, D:4) a +0 short sword (53, -4, D:4) a +0 club (62, -3, D:4) a +0 ring mail Level 5 of the Dungeon (4, -6, D:5) 14 gold pieces a +0 dagger a +0 robe a wand of flame (7) a +2 rapier of electrocution a +0 ring mail (5, -6, D:5) 4 gold pieces a +0 club a wand of roots (10) (6, -3, D:5) a +2 short sword of holy wrath a +0 leather armour (7, -2, D:5) 5 gold pieces a +1 dagger of electrocution a +0 robe (8, 2, D:5) a +0 pair of boots (10, -1, D:5) 7 gold pieces a +0 dagger (10, 0, D:5) 7 gold pieces a +0 club a +0 ring mail (15, 5, D:5) a +0 flail of protection a +0 scale mail (29, 12, D:5) a +4 rapier of holy wrath a +0 leather armour