slento Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -2, D:1) a +0 dagger (15, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 43, D:1) a +0 spear (26, 1, D:1) a bat skeleton (26, 36, D:1) a +0 dagger (30, 11, D:1) a ball python skeleton (33, 45, D:1) a bat corpse (skeletalised by now) (42, 13, D:1) a +0 spear (48, 59, D:1) a +0 ring mail (52, 21, D:1) a +0 dagger (54, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (58, 35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club 4 stones (3, -20, D:2) a quokka corpse (skeletalised by now) (11, 8, D:2) a +0 whip (15, 3, D:2) a +0 spear (18, -6, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (19, 8, D:2) a +0 dagger (19, 11, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (28, 2, D:2) a +0 trident (30, 3, D:2) a +0 club (32, -3, D:2) a rat skeleton (42, -7, D:2) a +0 club a goblin skeleton (44, -9, D:2) a +0 ring mail (55, 20, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ileaf's Antique Weapon Shoppe a +0 trident (56 gold) a +0 sling (24 gold) a +0 short sword (48 gold) a +0 spear (48 gold) a +0 dagger (32 gold) a +0 dagger (32 gold) a +0 mace (48 gold) [Shop] Jearry's Distillery 2 potions of lignification (66 gold) a potion of might (44 gold) 2 potions of curing (66 gold) a potion of haste (unknown) (110 gold) a potion of attraction (unknown) (33 gold) a potion of might (44 gold) a potion of enlightenment (unknown) (55 gold) [Shop] Holootech's Weapon Boutique a +0 trident (42 gold) the +4 battleaxe of Zifutele {drain, Str+4 SInv} (691 gold) Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 club (6 gold) the +8 rapier "Mibum" {freeze, rF+ Int+3} (842 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 flail (42 gold) the +11 falchion of Cheibriados's Anger {spect, Bane rN+ Int+3} (960 gold) Bane: It inflicts you with a random bane when you equip it. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. 4 poisoned darts (28 gold) (0, 0, D:3) a +0 cloak (6, 15, D:3) a +0 robe of willpower (8, 3, D:3) a +0 hat of stealth (10, 6, D:3) a +0 sling (16, 30, D:3) a +0 club (17, 8, D:3) a +0 club a +0 chain mail (18, 9, D:3) an adder skeleton (23, 5, D:3) a +0 dagger (25, 5, D:3) a bat skeleton (28, 6, D:3) a +0 morningstar a +0 ring mail (33, 28, D:3) a +0 club a goblin skeleton (35, 19, D:3) a +3 quarterstaff (35, 27, D:3) a ball python skeleton (48, 20, D:3) a +0 club (49, 14, D:3) a -1 whip of freezing (49, 21, D:3) a +0 spear a +0 animal skin a +0 helmet (49, 22, D:3) a +0 club a +0 sling a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 club a +0 dagger a goblin corpse (skeletalised by now) (49, 24, D:3) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club 5 stones a kobold corpse (skeletalised by now) (2, 2, D:4) a +0 club (5, 25, D:4) a +0 buckler (6, -5, D:4) a +2 dagger of holy wrath (11, 39, D:4) an adder corpse (skeletalised by now) (18, 39, D:4) a +0 leather armour (20, 25, D:4) a +0 dagger a kobold skeleton (25, 11, D:4) the +0 robe of Nelot {Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (32, 21, D:4) a +0 dagger (41, 25, D:4) a +0 dagger (62, 23, D:4) a +0 club a goblin corpse (skeletalised by now) (64, 14, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (13, -2, D:5) a +0 club a +0 whip of draining (13, -1, D:5) a +0 flail (32, -35, D:5) a +0 club a gnoll corpse (35, -29, D:5) 7 gold pieces (39, -28, D:5) a +0 hand axe (40, -28, D:5) 18 gold pieces the Ecumenical Temple