slento Level 1 of the Dungeon (6, -14, D:1) a rat skeleton (26, 11, D:1) a frilled lizard skeleton (27, 11, D:1) a +0 ring mail (28, -17, D:1) a +0 dagger (32, -24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 8, D:1) a hobgoblin corpse (skeletalised by now) (45, -7, D:1) a bat corpse (skeletalised by now) (46, -18, D:1) a scarf of invisibility (51, -19, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (7, -16, D:2) a rat skeleton (7, -15, D:2) a +0 dagger (18, -20, D:2) a frilled lizard skeleton (18, -3, D:2) a +0 robe (20, -18, D:2) a +0 ring mail (21, 11, D:2) a +0 club (22, 2, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (22, 13, D:2) a +0 dagger a +0 sling (24, -24, D:2) a +0 whip a kobold skeleton (24, 12, D:2) a hobgoblin skeleton (38, 30, D:2) the +9 short sword of Modern Resourcefulness {drain, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (43, -3, D:2) a bat corpse (skeletalised by now) (45, 20, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (47, -11, D:2) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (49, 10, D:2) a +0 mace (49, 11, D:2) a +0 scale mail (50, -12, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 club a +0 ring mail (0, 2, D:3) a +0 whip a +0 robe a gnoll skeleton (1, 5, D:3) a +0 flail of protection (7, 15, D:3) an orb of pyromania (22, 10, D:3) a +0 hand axe (24, 18, D:3) a +0 dagger (34, 26, D:3) a +0 short sword the +1 leather armour of Shadows and Fog {Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. a ball python skeleton (35, 28, D:3) a +0 sling (37, 28, D:3) a +0 short sword a +0 dagger a +0 leather armour a +0 club a +0 chain mail a +0 hand axe an orc skeleton an orc skeleton (39, 18, D:3) a +0 dagger an orc skeleton (46, 12, D:3) a +0 whip Level 4 of the Dungeon [Shop] Epracw's Antique Weapon Shop a +0 falchion of freezing (177 gold) a +0 long sword (84 gold) a +0 dagger (48 gold) a +0 quarterstaff (120 gold) a +0 short sword (72 gold) a +0 battleaxe (240 gold) a +1 hand axe of freezing (297 gold) (0, 0, D:4) a +0 rapier (5, -7, D:4) a hobgoblin skeleton (6, 13, D:4) a +0 quarterstaff (7, -3, D:4) an adder skeleton (8, -18, D:4) a +0 whip (8, -3, D:4) a +0 short sword a kobold skeleton (9, -7, D:4) a +0 short sword a stone (10, -7, D:4) an adder skeleton (17, -4, D:4) a +0 hand axe (22, -11, D:4) an iguana corpse (skeletalised by now) (31, 0, D:4) a quokka skeleton (39, 39, D:4) a quokka corpse (44, -16, D:4) the +2 leather armour of Hedge Wizardry {Harm rC- rN++ SInv} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (46, 1, D:4) a +0 dagger (49, -19, D:4) a +0 sling (50, 3, D:4) a +0 scale mail Level 5 of the Dungeon (9, -28, D:5) 11 gold pieces (9, -26, D:5) a +0 leather armour a +0 sling (9, -24, D:5) a manual of Short Blades (10, -35, D:5) a scroll of poison (21, -31, D:5) a +0 trident