slento Level 1 of the Dungeon [Shop] Xympit's General Store 5 boomerangs (120 gold) a parchment of Passwall (105 gold) a scroll of identify (24 gold) a +0 pair of boots (54 gold) a potion of curing (36 gold) a potion of curing (36 gold) a Gell's gravitambourine (2/2) (480 gold) a parchment of Fulsome Fusillade (501 gold) a +4 ring of protection (unknown) (432 gold) a scroll of acquirement (unknown) (624 gold) a potion of heal wounds (96 gold) (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, 2, D:1) a hobgoblin corpse (skeletalised by now) (12, 2, D:1) a ball python corpse (skeletalised by now) (19, 27, D:1) a jackal skeleton (20, 26, D:1) a jackal skeleton (27, 40, D:1) a +0 club (28, 2, D:1) a +0 dagger (47, 14, D:1) a hobgoblin corpse (skeletalised by now) (48, 12, D:1) a ball python corpse (skeletalised by now) (48, 43, D:1) a +0 dagger (65, 46, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (2, 27, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (5, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, 12, D:2) a quokka corpse (skeletalised by now) (6, 16, D:2) a quokka corpse (skeletalised by now) (7, 11, D:2) a jackal corpse (skeletalised by now) (11, 14, D:2) a jackal skeleton (13, -8, D:2) a bat corpse (13, 14, D:2) an adder corpse (skeletalised by now) (14, 2, D:2) a +0 dagger (16, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, 34, D:2) a +0 club (21, 37, D:2) a +0 whip (25, 22, D:2) a +0 buckler (32, 17, D:2) a hobgoblin skeleton (41, 27, D:2) a bat corpse (41, 29, D:2) a +1 whip of electrocution a +0 whip (44, 11, D:2) a rat corpse (44, 24, D:2) a +0 chain mail (46, 23, D:2) a +0 whip 5 stones (47, 17, D:2) a +0 pair of gloves (49, 2, D:2) a bat corpse (skeletalised by now) (50, 4, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (51, 4, D:2) a -2 hand axe