Dungeon Crawl Stone Soup version 0.32-a0-1096-gd1626824a6 (webtiles) character file. Game seed: 17539720410325551155 93 slep the Ducker (level 4, 0/32 HPs) Began as a Demonspawn Wanderer on May 8, 2024. Slain by a scorpion (2 damage) ... on level 4 of the Dungeon. The game lasted 00:03:13 (585 turns). slep the Ducker (Demonspawn Wanderer) Turns: 585, Time: 00:03:13 Health: 0/32 AC: 4 Str: 13 XL: 4 Next: 36% Magic: 4/4 EV: 12 Int: 9 God: Gold: 56 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . n - +8 dagger of the Fifty Defenders {vamp, rElec rC++} rCold + + . (no shield) rNeg . . . f - +0 leather armour rPois . (no helmet) rElec + g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of regeneration Stlth + (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -1) A: demonic magic 1, weakness stinger 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +2 dagger n - the +8 dagger of the Fifty Defenders (weapon) {vamp, rElec rC++} (You found it on level 4 of the Dungeon) rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Missiles b - 2 curare-tipped darts (quivered) Armour d - a +0 cloak f - a +0 leather armour (worn) g - a +0 cloak (worn) Jewellery i - an amulet of regeneration (around neck) Scrolls e - a scroll of fear h - a scroll of enchant weapon {unknown} j - a scroll of identify {unknown} k - a scroll of noise {unknown} m - a scroll of immolation {unknown} Potions c - a potion of curing l - 2 potions of heal wounds {unknown} Skills: + Level 1.3 Fighting + Level 1.0 Short Blades + Level 3.2 Throwing + Level 1.3 Armour + Level 3.6 Dodging + Level 0.2 Stealth + Level 2.1 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 0% N/A 83% 3 Frozen Ramparts Ice 0% 1d1 83% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 83% 3 Ozocubu's Armour Ice 0% N/A 83% 3 Animate Dead Necr 0% N/A 99% 4 Hoarfrost Cannonade Ice/Alch 0% N/A 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Haunt Necr/Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Yredelemnul Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. You have a small tail. Message History The scorpion stings you. You hit the scorpion. You feel better. The scorpion is moderately wounded. The scorpion misses you. You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you! You barely miss the scorpion. The scorpion is moderately wounded. The scorpion misses you. You hit the scorpion. You feel better. Your tail-slap misses the scorpion. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You closely miss the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion stings you but does no damage. You barely miss the scorpion. Your tail-slap misses the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the scorpion. Your tail-slap misses the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you. x2 You closely miss the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is heavily wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You puncture the scorpion! The scorpion is almost dead. The scorpion stings you. You die... #.<..............##..... ..###.....###.######.... #.....###... ###... #............. ..#.. #.....#####.####...# ### #.....## .# ###.. ....##.....## .# #. #...........## # .......@.....# # ...#...s.....# . #.......).# # #.........# #. ## #.........####.#####. #..[)................ #.........## #....... #.>......)# ##....## #.##.## You could see a scorpion. Vanquished Creatures An orc wizard (D:4) 4 gnolls An adder (D:4) A dart slug (D:4) 3 orcs (D:4) An endoplasm (D:4) A giant cockroach (D:4) A goblin (D:4) A quokka (D:4) 2 frilled lizards (D:3) A kobold (D:3) 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +2 dagger, 2 | curare-tipped darts, a potion of curing, a +0 cloak, a | scroll of fear, a +0 leather armour. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 111 | D:3 | Found a basalt altar of Yredelemnul. 111 | D:3 | Found a hazy altar of Hepliaklqana. 163 | D:4 | Gained mutation: You have a small tail. [demonic ancestry] 163 | D:4 | Reached XP level 2. HP: 7/21 MP: 2/2 380 | D:4 | Reached XP level 3. HP: 14/26 MP: 3/3 494 | D:4 | Identified the +8 dagger of the Fifty Defenders {vamp, | rElec rC++} 503 | D:4 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 503 | D:4 | Reached XP level 4. HP: 32/32 MP: 4/4 514 | D:4 | Reached skill level 1 in Short Blades 568 | D:4 | Noticed a scorpion 584 | D:4 | HP: 1/32 [scorpion (6)] 585 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, chequers_serial_rivers_micro_c, nicolae_figureground_sparkle D:2: layout_basic, minmay_distorted D:3: layout_basic, gammafunk_temple_overflow_elements, ebering_ecumenical_altar_rust, uniq_jessica D:4: layout_rooms, lemuel_coloured_pillars_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Throwing | 3 | 3.2 Dodging | 3 | 3.6 Unarmed Combat | 2 | 2.1 Short Blades | 1 | 1.0 Fighting | | 1.3 Armour | | 1.3 Stealth | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 65 | 22 || 87 Tailslap | 7 | || 7 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 39 | 18 || 57 Dodge: Dodged | 33 | 5 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 583 | 583 | 0 | 64 | 201 | 4 | 145.8 | Dungeon | 583 | 583 | 0 | 64 | 201 | 4 | 145.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 412 daAuts D:3: 76 daAuts D:1: 48 daAuts D:2: 46 daAuts