Dungeon Crawl Stone Soup version 0.32-a0-1121-g58216f8073 (webtiles) character file. Game seed: 14959793454360859362 2 slep the Ducker (level 1, -2/13 HPs) Began as a Coglin Wanderer on May 10, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (30 turns). slep the Ducker (Coglin Wanderer) Turns: 30, Time: 00:00:10 Health: -2/13 AC: 3 Str: 9 XL: 1 Next: 40% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 18 Spells: 1/2 levels left rFire . . . a - +0 dagger {Iseul} rCold . . . g - +0 dagger {Miranda} rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) {Iseul} g - a +0 dagger (offhand) {Miranda} Missiles b - an atropa-tipped dart (quivered) c - a datura-tipped dart Armour d - a +0 pair of gloves (worn) f - a +0 robe (worn) Potions e - a potion of heal wounds Skills: + Level 1.0 Throwing + Level 2.6 Dodging + Level 1.7 Stealth + Level 1.0 Spellcasting + Level 2.1 Summonings + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka with your +0 dagger. The quokka is heavily wounded. You hit the quokka but do no damage. The quokka bites you but does no damage. You closely miss the quokka with your +0 dagger. The quokka is heavily wounded. You closely miss the quokka with your +0 dagger. The quokka bites you. You miss the quokka with your +0 dagger. The quokka is heavily wounded. You miss the quokka with your +0 dagger. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka with your +0 dagger. The quokka is heavily wounded. You closely miss the quokka with your +0 dagger. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka with your +0 dagger. The quokka is heavily wounded. You closely miss the quokka with your +0 dagger. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka with your +0 dagger. The quokka is severely wounded. You miss the quokka with your +0 dagger. The quokka closely misses you. You hit the quokka with your +0 dagger. The quokka is almost dead. You hit the quokka but do no damage. The quokka closely misses you. You closely miss the quokka with your +0 dagger. The quokka is almost dead. You miss the quokka with your +0 dagger. The quokka barely misses you. The quokka bites you. You die... ##+ ..# ..# #h# #r## #@## ##.####.## .........+ ##.####..# #.###.#.# #.#.##.# ##.###.# ##.#.##.# #.###.#.# You could see a quokka and a jackal. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Coglin Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 dagger {Iseul}, | an atropa-tipped dart, a datura-tipped dart, a +0 pair of | gloves, a potion of heal wounds, a +0 robe, a +0 dagger | {Miranda}; and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 30 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_corners, st_stairs_5 Action || total ---------------------------++------- Melee: Dagger || 33 Armour: Robe || 11 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 10 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 10 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts