Dungeon Crawl Stone Soup version 0.32-a0-1160-g066ad49fd8 (webtiles) character file. Game seed: 6840719446210090821 18 slep the Conjurer (level 2, -2/21 HPs) Began as a Coglin Wanderer on May 14, 2024. Killed from afar by an orc wizard (4 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:01:04 (285 turns). slep the Conjurer (Coglin Wanderer) Turns: 285, Time: 00:01:05 Health: -2/21 AC: 3 Str: 8 XL: 2 Next: 66% Magic: 3/3 EV: 10 Int: 18 God: Gold: 82 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . a - +0 dagger {Ealamassi} rCold . . . e - +0 dagger {Xue} rNeg . . . c - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Ealamassi} e - a +0 dagger (offhand) {Xue} Armour c - a +0 robe (worn) d - a +0 helmet (worn) Scrolls g - a scroll of immolation {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of curing f - 4 potions of degeneration {unknown} Skills: + Level 1.4 Fighting + Level 0.4 Short Blades + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 4.9 Conjurations + Level 1.7 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 48% 2x1d6 4% 1 Shock Conj/Air 36% 1d5 8% 1 Sting Conj/Alch 36% 1d5 8% 1 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 38% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 38% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The ball python misses you. You hit the ball python with your +0 dagger. You kill the ball python! No target in view! No target in view! HP restored. There is a shaft here. There is a stone staircase leading down here. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! You hear a shout! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You see here 2 clear potions. f - 4 clear potions (gained 2) An orc wizard comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 short sword. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! You hear a shout! An orc comes into view. It is wielding a +1 mace of protection. The orc shouts! An orc comes into view. It is wielding a +0 dagger. The orc shouts! A magic dart appears from out of thin air! The magic dart hits you! Something hits you but does no damage. Something hits you. You miss something with your +0 dagger. You hit something with your +0 dagger. The orc misses you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something with your +0 dagger. You miss something with your +0 dagger. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You die... ## . .. .. ########.## .#. ...... .. .... # #.##.# .#... ####.##.##.##o.##.#. ............@oo..... ###.##.##.##{...### #.##.##.# ##..# #.......# .# ####>#### # #.## # #..# ....#######.#.## #.....†.^..###.# You could see 3 orcs. Vanquished Creatures 2 dart slugs A ball python (D:4) An endoplasm (D:2) A goblin (D:2) 2 kobolds (D:2) A quokka (D:2) 2 bats A frilled lizard (D:2) 4 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Coglin Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 dagger | {Ealamassi}, a potion of curing, a +0 robe, a +0 helmet, a | +0 dagger {Xue}; and the following spells available to | memorise: Foxfire, Shock, Sting, Mephitic Cloud, Inner | Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 47 | D:2 | Reached XP level 2. HP: 14/21 MP: 3/3 285 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_corners, serial_shops, shop, minmay_domino_2 D:2: layout_basic, shapermc_ecumenical_altar_acropolis, minmay_goblin_outpost D:3: minmay_roachtagon, layout_loops_ring, kennysheep_minor_cross, st_stairs_6 D:4: layout_loops_ring, old_standard_altar, uniq_pikel Action || total ---------------------------++------- Melee: Dagger || 84 Armour: Robe || 34 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 283 | 283 | 0 | 9 | 116 | 4 | 70.8 | Dungeon | 283 | 283 | 0 | 9 | 116 | 4 | 70.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 109 daAuts D:2: 108 daAuts D:4: 35 daAuts D:1: 30 daAuts