Dungeon Crawl Stone Soup version 0.32-a0-1175-gca21d12091 (webtiles) character file. Game seed: 117050937760072227 49 slep the Changeling (level 3, -1/26 HPs) Began as a Coglin Wanderer on May 14, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:23 (724 turns). slep the Changeling (Coglin Wanderer) Turns: 724, Time: 00:02:24 Health: -1/26 AC: 3 Str: 12 XL: 3 Next: 77% Magic: 2/4 EV: 10 Int: 14 God: Gold: 67 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 dagger {Jacinta} rCold . . . f - +0 dagger {Silke} rNeg . . . d - +0 robe rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (-1 -> -9), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Jacinta} f - a +0 dagger (offhand) {Silke} Missiles g - 4 poisoned darts Armour d - a +0 robe (worn) i - a +0 cloak (worn) Talismans e - a beast talisman Scrolls b - a scroll of fog c - 3 scrolls of teleportation h - a scroll of vulnerability {unknown} j - a scroll of identify {unknown} k - a scroll of poison {unknown} Skills: + Level 1.0 Fighting + Level 1.2 Short Blades + Level 1.1 Dodging + Level 1.1 Stealth + Level 1.0 Spellcasting + Level 2.3 Hexes + Level 4.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 24% 2 Confusing Touch Hex 7% N/A 30% 3 Lesser Beckoning Tloc 0% N/A 36% 2 Maxwell's Portable Pile Tloc 0% 2d(5-13) 61% 3 Teleport Other Tloc 0% N/A 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You closely miss the water moccasin with your +0 dagger. The water moccasin bites you. You barely miss the water moccasin with your +0 dagger. The water moccasin is heavily wounded. You hit the water moccasin but do no damage. The water moccasin bites you but does no damage. You miss the water moccasin with your +0 dagger. The water moccasin is heavily wounded. You closely miss the water moccasin with your +0 dagger. The water moccasin is no longer moving slowly. The water moccasin bites you but does no damage. You closely miss the water moccasin with your +0 dagger. The water moccasin is heavily wounded. You hit the water moccasin but do no damage. The water moccasin bites you but does no damage. The water moccasin closely misses you. You hit the water moccasin with your +0 dagger. The water moccasin is heavily wounded. You hit the water moccasin with your +0 dagger. The water moccasin bites you. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You barely miss the water moccasin with your +0 dagger. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You hit the water moccasin but do no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. Unknown command. You aren't carrying any potions. Unknown command. You hit the water moccasin with your +0 dagger. The water moccasin is severely wounded. You barely miss the water moccasin with your +0 dagger. You die... #######.....####### ................... . #######.########### .. #.# #† #..#########.# ##. #........##.# ###.. #.....[..##.### #...# ##........##...# ##.##. .......@..####.# #..... ####.#S#.......####.#.## #.#...###....#.#.# #.###.# #....#...# .. #.# ####....## .# #.# ##...#.### #. #.. ##......... .. ##..#.......... .......<..### You could see a water moccasin. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A dart slug (D:3) 2 giant cockroaches (D:1) 4 hobgoblins 2 ball pythons 2 frilled lizards (D:1) 4 goblins 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Coglin Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 dagger | {Jacinta}, a scroll of fog, a scroll of teleportation, a +0 | robe, a beast talisman, a +0 dagger {Silke}; and the | following spell memorised: Slow; and the following spells | available to memorise: Ensorcelled Hibernation, Confusing | Touch. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 124 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 192 | D:1 | Reached skill level 4 in Shapeshifting 351 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 527 | D:2 | Reached skill level 1 in Short Blades 701 | D:3 | Noticed a water moccasin 723 | D:3 | HP: 1/26 [water moccasin (4)] 724 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, chequers_jeans, nicolae_the_louvre D:2: layout_basic, minmay_door_square, reono_crystal_passage, kennysheep_big_empty_room D:3: layout_rooms, nicolae_overflow_hidden_temple, serial_shops, shop, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 4 | 4.0 Hexes | 2 | 2.3 Short Blades | 1 | 1.2 Fighting | | 1.0 Dodging | | 1.1 Stealth | | 1.1 Spellcasting | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 186 Cast: Slow || 3 Use: Potion || 1 Stab: Sleeping || 3 Armour: Robe || 68 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 721 | 721 | 0 | 145 | 313 | 3 | 240.3 | Dungeon | 721 | 721 | 0 | 145 | 313 | 3 | 240.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 313 daAuts D:2: 309 daAuts D:3: 99 daAuts