Dungeon Crawl Stone Soup version 0.32-a0-1175-gca21d12091 (webtiles) character file. Game seed: 8187957762356674662 2 slep the Chiller (level 1, 0/13 HPs) Began as a Coglin Wanderer on May 14, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (37 turns). slep the Chiller (Coglin Wanderer) Turns: 37, Time: 00:00:18 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 30% Magic: 3/3 EV: 9 Int: 12 God: Gold: 8 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 dagger {Jingyi} rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Jingyi} Armour c - a +0 robe (worn) d - a +0 buckler (worn) Potions b - a potion of berserk rage Skills: + Level 1.4 Shields + Level 1.7 Spellcasting + Level 4.5 Ice Magic + Level 1.1 Alchemy You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 48% 1d6 6% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 24% 2 Sting Conj/Alch 8% 1d3 32% 1 Hailstorm Conj/Ice 6% 3d5 43% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A jackal comes into view. You block the quokka's attack. The jackal barks! x2 You hit the quokka. The quokka is severely wounded. You hear a bark! You block the rat's attack. The quokka bites you. A jackal comes into view. Unknown command. You hit the quokka. You kill the quokka! The rat bites you but does no damage. Unknown command. You hit the rat. You kill the rat! The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. There is an open door here. You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. Unknown command. You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. You closely miss the jackal. The jackal is lightly wounded. You block the jackal's attack. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You miss the jackal. The jackal barely misses you. The jackal bites you. You die... ### #<# #.### +.'.# ###@### +#hh# ##. ###.###h## .... .........## ..... .....##...#...... #### ##......... #....†##.)##.. ####... ..... ##... .###. You could see 3 jackals. Vanquished Creatures A quokka (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Coglin Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 dagger | {Jingyi}, a potion of berserk rage, a +0 robe, a +0 | buckler; and the following spells available to memorise: | Freeze, Ensorcelled Hibernation, Sting, Hailstorm, Mephitic | Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 37 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_rooms, minmay_pentomino_x4 Action || total ---------------------------++------- Melee: Dagger || 18 Armour: Robe || 10 Dodge: Dodged || 12 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 12 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 12 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 38 daAuts