Dungeon Crawl Stone Soup version 0.32-a0-1228-gf56e53c086 (webtiles) character file. Game seed: 13164703247390447616 98 slep the Charlatan (level 4, -3/31 HPs) Began as a Coglin Wanderer on May 20, 2024. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:51 (923 turns). slep the Charlatan (Coglin Wanderer) Turns: 923, Time: 00:03:52 Health: -3/31 AC: 4 Str: 14 XL: 4 Next: 71% Magic: 4/4 EV: 10 Int: 9 God: Gold: 72 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +0 mace {Paser} rCold . . . f - +0 dagger {Hisae} rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: brilliant, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) {Paser} f - a +0 dagger (offhand) {Hisae} Missiles m - a throwing net Armour e - a +0 leather armour (worn) h - a +0 pair of gloves (worn) Talismans b - a flux talisman Wands c - a wand of flame (6) (quivered) Scrolls i - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} o - a scroll of fear {unknown} Potions d - a potion of lignification g - a potion of brilliance k - 2 potions of magic {unknown} l - a potion of mutation {unknown} n - a potion of attraction {unknown} Skills: + Level 0.4 Fighting + Level 0.6 Short Blades + Level 2.8 Maces & Flails + Level 1.4 Armour + Level 0.3 Dodging + Level 1.1 Stealth + Level 1.0 Invocations + Level 6.1 Evocations + Level 1.8 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Necrotise Necr 0% 1d4 45% 1 Sting Conj/Alch 0% 1d3 45% 1 Summon Small Mammal Summ 0% N/A 45% 1 Inner Flame Hex/Fire 0% N/A 83% 3 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the gnoll with your +0 mace. The gnoll is moderately wounded. You hit the gnoll with your +0 dagger. The gnoll closely misses you. The gnoll completely misses you. You completely miss the gnoll with your +0 dagger. The gnoll is heavily wounded. You barely miss the gnoll with your +0 mace. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 spear. You barely miss the gnoll with your +0 dagger. The gnoll is heavily wounded. You barely miss the gnoll with your +0 mace. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the gnoll but do no damage. The gnoll is heavily wounded. You barely miss the gnoll with your +0 dagger. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * A jackal comes into view. You barely miss the gnoll with your +0 dagger. The gnoll is heavily wounded. The jackal barks! You hit the gnoll with your +0 mace. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. You die... ....... #.##..............# h...... #..............<..# ....... ###.#....########.# ....... #####......'........# #.....h.##.....#....########## #.......##.....#....# .........#..##.#....# .............#.#.#.## ........#.>#...#@#.# ........†.....##g#.# ............g.##g#.# ...........g...#h#.# ............#...h#+####### #...........##............ #....[.................... #####+#......##........... #..###.##........... You could see 2 gnolls and 2 jackals. Vanquished Creatures A hound (D:4) Natasha (D:4) An adder (D:4) 2 ribbon worms 3 orcs (D:4) 4 ball pythons 3 endoplasms 2 giant cockroaches A goblin (D:4) 2 hobgoblins (D:2) 2 jackals (D:3) A quokka (D:4) 2 frilled lizards A kobold (D:4) A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Coglin Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 mace {Paser}, a | flux talisman, a wand of flame (6), a potion of | lignification, a +0 leather armour, a +0 dagger {Hisae}. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 116 | D:2 | Reached XP level 2. HP: 2/19 MP: 2/2 351 | D:4 | Reached skill level 6 in Evocations 351 | D:4 | Reached XP level 3. HP: 18/24 MP: 3/3 391 | D:4 | Noticed Natasha 406 | D:4 | Killed Natasha 407 | D:4 | Reached skill level 1 in Armour 624 | D:4 | Reached XP level 4. HP: 15/30 MP: 4/4 834 | D:4 | Noticed an ogre 922 | D:3 | HP: 1/31 [gnoll/+0 club (5)] 923 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, hellmonk_ecumenical_altar_zigzags, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_small_3, chequers_mini_garden D:2: layout_rooms, basic_altar D:3: layout_basic, nicolae_qazlal_beasts_of_the_sky, st_stairs_10, uniq_sigmund D:4: layout_basic, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_x, uniq_robin, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 2 | 2.8 Evocations | 6 | 6.1 Armour | 1 | 1.4 Fighting | | 0.4 Short Blades | | 0.6 Dodging | | 0.3 Stealth | | 1.1 Invocations | | 1.0 Shapeshifting | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 66 | 21 || 87 Mace | 66 | 22 || 88 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 46 | 22 || 68 Dodge: Dodged | 42 | 15 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 939 | 939 | 0 | 100 | 472 | 4 | 234.8 | Dungeon | 939 | 939 | 0 | 100 | 472 | 4 | 234.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 565 daAuts D:2: 236 daAuts D:3: 104 daAuts D:1: 32 daAuts