Dungeon Crawl Stone Soup version 0.32-a0-1233-gb66479f5cc (webtiles) character file. Game seed: 16975795558622993206 49 slep the Apothecary (level 3, 0/25 HPs) Began as a Coglin Wanderer on May 20, 2024. Killed from afar by an orc wizard (11 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:02:38 (640 turns). slep the Apothecary (Coglin Wanderer) Turns: 640, Time: 00:02:40 Health: 0/25 AC: 3 Str: 13 XL: 3 Next: 77% Magic: 5/5 EV: 11 Int: 12 God: Gold: 43 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . h - +0 hand axe {Daisaku} rCold . . . e - +0 dagger {Ntombi} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: studying Ranged Weapons, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 dagger {Shu} e - a +0 dagger (offhand) {Ntombi} h - a +0 hand axe (weapon) {Daisaku} Missiles l - 4 poisoned darts (quivered) Armour c - a +0 robe (worn) d - a +0 pair of boots (worn) Scrolls b - a scroll of silence f - a scroll of noise {unknown} i - a scroll of immolation {unknown} j - a scroll of vulnerability {unknown} k - a scroll of enchant armour {unknown} Potions g - a potion of degeneration {unknown} Skills: + Level 0.3 Fighting + Level 0.4 Short Blades + Level 0.6 Axes + Level 1.4 Dodging + Level 1.4 Stealth + Level 1.8 Spellcasting + Level 2.0 Necromancy + Level 5.0 Alchemy You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 28% 1d4 10% 1 Necrotise Necr 20% 1d5 12% 1 Slow Hex 4% N/A 28% 1 Fugue of the Fallen Necr 5% N/A 36% 3 Vampiric Draining Necr 5% 2d6 36% 3 Confusing Touch Hex 1% N/A 63% 3 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Ignite Poison Fire/Alch 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You open the door. An orc wizard, an orc and a goblin come into view. The orc wizard shouts! The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 short sword. A quokka comes into view. The orc moves out of view. Found a long sword. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is an open door here. You hit the orc with your +0 dagger. The orc is moderately wounded. You barely miss the orc with your +0 hand axe. The orc hits you with a +0 short sword. You barely miss the orc with your +0 dagger. The orc is moderately wounded. You barely miss the orc with your +0 hand axe. You barely miss something with your +0 hand axe. Something hits you. The orc barely misses you. You barely miss the orc with your +0 dagger. The orc is moderately wounded. You barely miss the orc with your +0 hand axe. You barely miss something with your +0 hand axe. Something hits you but does no damage. The orc completely misses you. Something hits you. The orc hits you with a +0 short sword. You barely miss the orc with your +0 hand axe. The orc is moderately wounded. You miss something with your +0 hand axe. You closely miss the orc with your +0 dagger. Something hits you. The orc hits you with a +0 short sword. You are too injured to fight recklessly! Unknown command. You miss something with your +0 dagger. You closely miss something with your +0 hand axe. You hit the orc with your +0 hand axe. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ...... #....# .......##....# .............# ............+ # #....##gr..# #.##...(##{oo)# ##### ........##@############.... ......................#.... ......................'.... ..##....##............#.... ##....##....##.##...#.... ........##....##.########## .........<........# .............)....# .............)....# You could see 2 orcs, a quokka and a goblin. Vanquished Creatures 2 adders (D:2) 2 ball pythons 3 endoplasms A giant cockroach (D:2) 2 hobgoblins (D:3) 8 jackals 2 kobolds 3 bats 2 frilled lizards (D:1) 3 goblins 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Coglin Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 dagger {Shu}, a | scroll of silence, a +0 robe, a +0 pair of boots, a +0 | dagger {Ntombi}; and the following spells available to | memorise: Necrotise, Sting, Fugue of the Fallen, Fulminant | Prism, Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 62 | D:1 | Reached XP level 2. HP: 16/19 MP: 4/4 235 | D:2 | Reached skill level 5 in Alchemy 235 | D:2 | Reached XP level 3. HP: 10/24 MP: 5/5 640 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_rooms D:2: layout_loops_ring, basic_altar D:3: layout_basic, st_stairs_9, uniq_ijyb D:4: layout_gridville, riverfiend_overflow_shadow_ancestor, minmay_manual_mullet Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 5 | 5.0 Fighting | | 0.3 Short Blades | | 0.4 Axes | | 0.6 Dodging | | 1.4 Stealth | | 1.4 Spellcasting | | 1.8 Necromancy | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 138 Hand axe || 41 Stab: Sleeping || 1 Armour: Robe || 66 Dodge: Dodged || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 648 | 648 | 0 | 58 | 363 | 4 | 162.0 | Dungeon | 648 | 648 | 0 | 58 | 363 | 4 | 162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 269 daAuts D:3: 168 daAuts D:1: 149 daAuts D:4: 60 daAuts