Dungeon Crawl Stone Soup version 0.32-a0-1233-gb66479f5cc (webtiles) character file. Game seed: 449185011790108705 4 slep the Chopper (level 1, 0/15 HPs) Began as a Coglin Wanderer on May 20, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (29 turns). slep the Chopper (Coglin Wanderer) Turns: 29, Time: 00:00:11 Health: 0/15 AC: 3 Str: 14 XL: 1 Next: 60% Magic: 3/3 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . a - +0 hand axe {Synnove} rCold . . . e - +0 dagger {Arun} rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) {Synnove} e - a +0 dagger (offhand) {Arun} Armour d - a +0 leather armour (worn) Wands b - a wand of flame (4) Potions c - a potion of haste Skills: + Level 1.0 Fighting + Level 0.3 Short Blades + Level 2.1 Axes + Level 1.0 Throwing + Level 1.0 Stealth + Level 1.9 Spellcasting + Level 1.7 Earth Magic + Level 1.3 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 8% 2d5 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 4% N/A 50% 3 Animate Armour Summ/Erth 4% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The goblin is heavily wounded. You hit the goblin with your +0 hand axe. You kill the goblin! The jackal bites you. You barely miss the jackal with your +0 hand axe. You hit the jackal with your +0 dagger. The jackal bites you. You barely miss the jackal with your +0 hand axe. The jackal is heavily wounded. You barely miss the jackal with your +0 dagger. The jackal closely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal with your +0 hand axe. You kill the jackal! You hit the jackal with your +0 dagger. The jackal is heavily wounded. You barely miss the jackal with your +0 hand axe. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is heavily wounded. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal with your +0 dagger. The jackal is almost dead. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal with your +0 dagger. You kill the jackal! You hit the jackal but do no damage. x2 The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal with your +0 hand axe. You hit the jackal with your +0 dagger. The jackal barely misses you. You miss the jackal with your +0 dagger. The jackal is lightly wounded. You hit the jackal but do no damage. The jackal bites you. You die... ## .## #######..##### ##.@hl........# #..##.........# #...###.......# ###'###........ #...##........ #.<.##...l...# #...##.......# ##+###.......# ........# You could see a jackal and a frilled lizard. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Coglin Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 hand axe | {Synnove}, a wand of flame (4), a potion of haste, a +0 | leather armour, a +0 dagger {Arun}; and the following spell | memorised: Sandblast; and the following spells available to | memorise: Passwall, Animate Armour. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 29 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_rooms, chequers_decorated_corner Action || total ---------------------------++------- Melee: Dagger || 13 Hand axe || 13 Armour: Leather armour || 11 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 7 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 7 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts