Dungeon Crawl Stone Soup version 0.32-a0-1242-g08d867e968 (webtiles) character file. Game seed: 13267653309721976825 2 slep the Gusty (level 1, -5/16 HPs) Began as a Coglin Wanderer on May 20, 2024. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:22 (131 turns). slep the Gusty (Coglin Wanderer) Turns: 131, Time: 00:00:22 Health: -5/16 AC: 5 Str: 11 XL: 1 Next: 30% Magic: 2/2 EV: 9 Int: 13 God: Gold: 8 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . a - +0 dagger {Li} rCold . . . d - +0 dagger {Yamquzzuhalamma} rNeg . . . c - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Li} d - a +0 dagger (offhand) {Yamquzzuhalamma} Armour c - a +0 ring mail (worn) Scrolls b - a scroll of vulnerability Potions e - a potion of invisibility {unknown} f - a potion of curing {unknown} Skills: + Level 2.0 Fighting + Level 1.0 Armour + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 1.0 Conjurations + Level 2.8 Air Magic + Level 1.0 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 20% 1d4 30% 1 Foxfire Conj/Fire 4% 2x1d4 47% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 56% 2 Swiftness Air 8% N/A 52% 3 Hailstorm Conj/Ice 1% 3d5 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Found a robe. There is a stone staircase leading up here. A ribbon worm comes into view. An endoplasm comes into view. The endoplasm quivers. The ribbon worm bites you but does no damage. You hit the ribbon worm with your +0 dagger. The ribbon worm is moderately wounded. You hit the ribbon worm but do no damage. The ribbon worm barely misses you. You hit the ribbon worm with your +0 dagger. The ribbon worm is moderately wounded. You hit the ribbon worm but do no damage. The ribbon worm bites you. You hit the ribbon worm with your +0 dagger. The ribbon worm is heavily wounded. You hit the ribbon worm but do no damage. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. You barely miss the ribbon worm with your +0 dagger. You barely miss the ribbon worm with your +0 dagger. The ribbon worm is moderately wounded. You hit the ribbon worm but do no damage. The ribbon worm bites you. You hit the ribbon worm with your +0 dagger. The ribbon worm is heavily wounded. You hit the ribbon worm with your +0 dagger. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm with your +0 dagger. The ribbon worm is heavily wounded. You completely miss the ribbon worm with your +0 dagger. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You barely miss the ribbon worm with your +0 dagger. The ribbon worm is heavily wounded. You barely miss the ribbon worm with your +0 dagger. The ribbon worm bites you. You die... ##.####### .....Jw@.# ##.#####.# #.# #.# ..#.#####.####.# .......<.......# .....[.......### ..###.###.#..# #. #.#..# You could see a ribbon worm (catching breath) and an endoplasm. Vanquished Creatures A goblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Coglin Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 dagger {Li}, a | scroll of vulnerability, a +0 ring mail, a +0 dagger | {Yamquzzuhalamma}; and the following spells available to | memorise: Shock, Foxfire, Cigotuvi's Dreadful Rot, | Swiftness, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 131 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_ring, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_corner_2, infiniplex_forest_clump_small, infiniplex_forest_straight_2, infiniplex_forest_clump_curved, infiniplex_forest_zigzag_1, infiniplex_forest_clump_medium, infiniplex_forest_clump_medium, infiniplex_forest_clump_cross, chequers_serial_rivers_marsh, minmay_small_reverse_x D:2: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door Action || total ---------------------------++------- Melee: Dagger || 27 Armour: Ring mail || 11 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 0 | 96 | 2 | 65.0 | Dungeon | 130 | 130 | 0 | 0 | 96 | 2 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts D:2: 14 daAuts