Dungeon Crawl Stone Soup version 0.32-a0-2121-g385508daed (webtiles) character file. Game seed: 4979720234875942975 19 slep the Vexing (level 2, -2/19 HPs) Began as a Formicid Wanderer on Aug 17, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (334 turns). slep the Vexing(Formicid Wanderer) Turns: 334, Time: 00:01:32 Health: -2/19 AC: 3 Str: 14 XL: 2 Next: 95% Magic: 6/6 EV: 10 Int: 13 God: Gold: 14 SH: 4 Dex: 13 Spells: 7/7 levels left rFire . . . a - +0 club rCold . . . d - +0 buckler rNeg . . . c - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -4) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) d - a +0 buckler (worn) Scrolls g - a scroll of identify {unknown} Potions e - a potion of brilliance {unknown} f - a potion of enlightenment {unknown} Skills: + Level 1.0 Dodging + Level 2.8 Shields + Level 3.4 Spellcasting + Level 5.2 Hexes + Level 1.0 Summonings You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 60% N/A 4% 1 Summon Small Mammal Summ 16% N/A 24% 1 Cause Fear Hex 7% N/A 38% 4 Call Canine Familiar Summ 4% N/A 58% 3 Anguish Hex/Necr 4% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found a leather armour. The frilled lizard hisses angrily. The frilled lizard bites you but does no damage. You hit the frilled lizard but do no damage. You block the frilled lizard's attack. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! An adder comes into view. You see here 14 gold pieces. You now have 14 gold pieces. You closely miss the adder. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder barely misses you. You hit the adder. The adder is lightly wounded. You feel sick. You block the adder's attack. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #.. #.. ##... ... .... ... # #..# ..# #.##..# ...# #....S###...## #..@........ #........... #.......... #..###...## #..# #...# . #####..###...###.. ................... #####............[. ##............. You could see an adder. Vanquished Creatures An adder (D:2) A ball python (D:1) A goblin (D:2) A hobgoblin (D:1) A kobold (D:1) 2 bats 2 frilled lizards (D:2) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Formicid Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 club, a potion | of lignification, a +0 leather armour, a +0 buckler; and | the following spells available to memorise: Slow, Summon | Small Mammal, Cause Fear, Call Canine Familiar, Anguish. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 45 | D:1 | Reached skill level 5 in Hexes 126 | D:2 | Reached XP level 2. HP: 16/19 MP: 6/6 204 | D:2 | Reached skill level 1 in Dodging 334 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon D:2: layout_loops_ring, kennysheep_boxes Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.2 Dodging | 1 | 1.0 Shields | | 2.8 Spellcasting | | 3.4 Summonings | | 1.0 Action || total ---------------------------++------- Melee: Club || 92 Use: Potion || 1 Armour: Leather armour || 42 Skin || 43 Dodge: Dodged || 30 Block: Buckler || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 365 | 365 | 0 | 72 | 101 | 2 | 182.5 | Dungeon | 365 | 365 | 0 | 72 | 101 | 2 | 182.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 252 daAuts D:1: 112 daAuts