Dungeon Crawl Stone Soup version 0.34-a0-411-g1d9b2a2d9d (webtiles) character file. Game seed: 16689937491092848545 1 slep the Vexing (level 1, 0/13 HPs) Began as a Demonspawn Wanderer on July 19, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (68 turns). slep the Vexing (Demonspawn Wanderer) Turns: 68, Time: 00:00:17 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 16% Magic: 2/2 EV: 10 Int: 17 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - ring of positive energy HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of positive energy (worn) Wands a - a wand of flame (7) (quivered) Scrolls c - a scroll of vulnerability {unknown} Potions w - a potion of heal wounds Skills: + Level 1.0 Throwing + Level 1.1 Spellcasting + Level 4.0 Hexes + Level 1.7 Air Magic + Level 2.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 56% N/A 4% 1 Jinxbite Hex 28% 2d2 6% 2 Poisonous Vapours Alch/Air 12% 1d1 14% 1 Confusing Touch Hex 14% N/A 12% 3 Swiftness Air 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History No target in view! HP restored. c - a ring of positive energy c - a ring of positive energy (worn) c - a scroll labelled WOMOAH MIONEDI 2 jackals come into view. Found a stone staircase leading down. The jackal barks! You hear a bark! The jackal barks! You hear a shout! A jackal comes into view. The jackal barks! A jackal comes into view. The jackal bites you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal closely misses you. You miss the jackal. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You die... ... #.# #.# #.# #### #.# ..# ###.######### #.#####.# #...........#### #.......###.#.#.#.###.#... #...hh@....#.#.###.#.## #.#.#h###.##............ #..# #.##..#.#####'## ##.# #.##..#.#PPP#.#P .h# #.......#P⌠P#.#P >.# ####.##.#PPP#.#P .### # #.#####.## . ..+....<.. .. ##.#####.## You could see 3 jackals. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 club, a +0 | robe, a wand of flame (7), a potion of heal wounds; and the | following spells available to memorise: Slow, Jinxbite, | Poisonous Vapours, Confusing Touch, Swiftness. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 68 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_cross Action || total ---------------------------++------- Melee: Club || 10 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 48 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 48 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts