Dungeon Crawl Stone Soup version 0.34-a0-412-g725f2bf89b (webtiles) character file. Game seed: 12880754235755122589 14 slep the Gusty (level 2, 0/30 HPs) Began as a Demonspawn Wanderer on July 20, 2025. Slain by a jackal (1 damage) ... on level 3 of the Dungeon. The game lasted 00:01:08 (140 turns). slep the Gusty (Demonspawn Wanderer) Turns: 140, Time: 00:01:09 Health: 0/30 AC: 21 Str: 13 XL: 2 Next: 31% Magic: 3/3 EV: 2 Int: 11 God: Gold: 18 SH: 0 Dex: 14 Spells: 3/3 levels left rFire + . . (50%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, lethally poisoned (0 -> -1), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (thin skeletal structure 1) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (melded) Jewellery c - a ring of protection from fire (worn) Wands a - a wand of flame (3) (quivered) Skills: + Level 0.7 Fighting + Level 1.9 Short Blades + Level 0.7 Armour + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 3.8 Air Magic + Level 2.0 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 16% 1d1 14% 1 Shock Conj/Air 16% 1d4 14% 1 Cigotuvi's Putrefaction Necr/Air 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have a somewhat thin skeletal structure. (Dex +2, Stealth+)) Message History The goblin is heavily wounded. The adder bites you but does no damage. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. The jackal barks! The adder barely misses you. The goblin hits you but does no damage. The adder bites you. You barely miss the adder. The goblin hits you but does no damage. The adder bites you but does no damage. You hit the adder but do no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The goblin barely misses you. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The goblin hits you but does no damage. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The goblin hits you but does no damage. The adder bites you but does no damage. You barely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you but does no damage. The adder bites you but does no damage. You puncture the adder! You kill the adder! The goblin hits you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... Your bones become slightly less dense. You puncture the goblin! You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites you. You die... .....# .......## .........# .......... .h.......# .........# .........######.#### .........hhh♣†...... ..........#####.#### #.......###.#...< ####..#..#.....# ............# # .....#####†..##.# .#### ##.....# ######...##.# .........#..# You could see 3 jackals. Vanquished Creatures An adder (D:3) A hobgoblin (D:2) A jackal (D:3) A bat (D:1) A goblin (D:3) 3 rats 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 short sword, a | +0 leather armour, a wand of flame (3), a potion of | lignification; and the following spells available to | memorise: Poisonous Vapours, Shock, Cigotuvi's | Putrefaction. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 140 | D:3 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 140 | D:3 | Reached XP level 2. HP: 2/20 MP: 3/3 140 | D:3 | HP: 1/30 [poisoned by an adder] 140 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_rooms, hellmonk_ecumenical_altar_arch_garden D:2: layout_loops_ring, minmay_tetromino_s4 D:3: layout_rooms, hellmonk_okawaru_the_only_friend_you_need, supply_closet_lemuel Action || total ---------------------------++------- Melee: Short sword || 35 Use: Potion || 2 Armour: Leather armour || 19 Skin || 8 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 30 | 13 | 3 | 45.0 | Dungeon | 135 | 135 | 0 | 30 | 13 | 3 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 67 daAuts D:3: 36 daAuts D:1: 31 daAuts