Dungeon Crawl Stone Soup version 0.34-a0-412-g725f2bf89b (webtiles) character file. Game seed: 6924646437818545679 42 slep the Conjurer (level 3, 0/39 HPs) Began as a Demonspawn Wanderer on July 20, 2025. Slain by an orc ... wielding a +0 flail (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:05 (420 turns). slep the Conjurer (Demonspawn Wanderer) Turns: 420, Time: 00:02:05 Health: 0/39 AC: 3 Str: 13 XL: 3 Next: 33% Magic: 1/4 EV: 10 Int: 13 God: Gold: 5 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, berserking (expiring), very quick A: claws 1, powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 pair of boots (worn) c - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of enchant armour {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of heal wounds {unknown} j - a potion of curing {unknown} k - a potion of brilliance {unknown} Skills: + Level 1.1 Fighting + Level 1.6 Polearms + Level 3.3 Stealth + Level 1.0 Spellcasting + Level 3.6 Conjurations + Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 28% 1 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Fulminant Prism Conj/Alch 2% 3d5 80% 4 Iskenderun's Battlesphe Conj/Frge 5% 2d7 80% 4 Awaken Armour Erth/Frge 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You sometimes gain a little power by taking damage. Message History The orc is heavily wounded. The orc closely misses you. Unknown command. Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc, wielding a +0 club (heavily wounded, 64% to hit) The zap hits the orc. You kill the orc! The zap hits something. The zap hits the orc. The orc is moderately wounded. The zap hits the orc. The orc is severely wounded. Unknown command. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. You hear some strange, mumbled words. You are confused. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel a strong urge to attack something. You hear some strange, mumbled words. You are more confused. You puncture something! Reactivating autopickup. You feel a bit more experienced. Your Stealth skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... Your fingernails lengthen. You bump into the rock wall. You feel a strong urge to attack something. You miss the orc. The orc is severely wounded. The orc attacks as it pursues you! The orc hits you with a +0 flail. You die... #.##.# #.# #....# #####.# ###### #.....# #.##### #.# #.# #.# #.# #@# #o### #.#.$ #)#.# #)#o# ###.#.# #...#.# #.....# ####### You could see an orc. Vanquished Creatures An orc wizard (D:3) 2 orcs (D:3) 3 endoplasms 2 hobgoblins A quokka (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 spear, a +0 | pair of boots, a +0 robe, a potion of berserk rage; and the | following spell memorised: Shock; and the following spells | available to memorise: Fulminant Prism, Iskenderun's | Battlesphere. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 281 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 281 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 411 | D:3 | HP: 1/21 [something (2)] 417 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 417 | D:3 | Reached XP level 3. HP: 2/26 MP: 1/4 420 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_ring, chequers_mini_garden D:2: layout_loops_ring, ebering_ecumenical_altar_rust, nicolae_shop_vocational, uniq_robin D:3: gammafunk_gnarly_gnolls, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Fighting | | 1.1 Polearms | | 1.6 Spellcasting | | 1.0 Conjurations | | 3.6 Shapeshifting | | 1.0 Action || total ---------------------------++------- Melee: Spear || 58 Throw: Dart || 4 Cast: Shock || 4 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 24 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 420 | 420 | 0 | 33 | 241 | 3 | 140.0 | Dungeon | 420 | 420 | 0 | 33 | 241 | 3 | 140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 290 daAuts D:3: 82 daAuts D:2: 46 daAuts