Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 8386597487159866694 1047 slep the Shooter (level 8, -18/62 HPs) Began as a Demonspawn Wanderer on July 23, 2025. Demolished by a two-headed ogre ... wielding a +0 giant club (20 damage) ... on level 6 of the Dungeon. The game lasted 00:07:25 (2329 turns). slep the Shooter (Demonspawn Wanderer) Turns: 2329, Time: 00:07:26 Health: -18/62 AC: 16 Str: 12 XL: 8 Next: 5% Magic: 9/9 EV: 2 Int: 13 God: Gold: 218 SH: 0 Dex: 17 Spells: 8/9 levels left rFire + . . (50%) j - +3 spear (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +1 plate armour of Modesty {Regen+ Int+2 Stlth+} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth f - ring of protection from fire HPRegen 1.10/turn d - ring of see invisible MPRegen 0.22/turn %: no passive effects @: no status effects A: claws 1, slimy green scales 3, magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 218 gold pieces. Inventory: Hand Weapons a - a +1 shortbow i - a +3 scythe of pain j - a +3 spear of venom (weapon) Armour b - a +0 robe e - the +1 plate armour of Modesty (worn) {Regen+ Int+2 Stlth+} (You found it on level 2 of the Dungeon) Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. Jewellery c - a +6 ring of strength d - a ring of see invisible (worn) f - a ring of protection from fire (worn) g - a +4 ring of protection h - a +6 ring of intelligence Wands b - a wand of light (3) (quivered) Scrolls V - 6 scrolls of vulnerability c - a scroll of blinking {unknown} e - a scroll of poison {unknown} h - a scroll of identify {unknown} k - a scroll of fog {unknown} l - 3 scrolls of enchant weapon {unknown} m - a scroll of torment {unknown} Potions d - 3 potions of heal wounds {unknown} f - a potion of lignification {unknown} j - a potion of brilliance {unknown} n - a potion of might {unknown} o - a potion of enlightenment {unknown} p - a potion of curing {unknown} Skills: + Level 5.2 Fighting + Level 7.2 Ranged Weapons + Level 2.8 Armour + Level 1.2 Spellcasting + Level 2.6 Summonings + Level 1.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 28% N/A 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Mercury Arrow Conj/Alch 0% 2d5 100% 2 Momentum Strike Conj/Tloc 0% 3d8 100% 2 Call Canine Familiar Summ 7% N/A 100% 3 Frozen Ramparts Ice 0% 1d1 100% 3 Launch Clockwork Bee Frge 0% N/A 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Summon Ice Beast Ice/Summ 4% N/A 100% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 100% 3 Eringya's Surprising Cr Summ 7% N/A 100% 4 Curse of Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Qazlal Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are completely covered in slimy green scales. (AC +4, rPois) You regenerate magic rapidly. Message History The iguana is heavily wounded. The iguana bites you. You hit the iguana. The iguana looks as sick as possible! The iguana is almost dead. You kill the iguana! No target in view! p - a grey potion You now have 218 gold pieces (gained 14). A two-headed ogre comes into view. It is wielding two +0 giant clubs. Found a grey potion. The two-headed ogre shouts in stereo! You barely miss the two-headed ogre. The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you with a +0 giant club! You hit the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre is lightly wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you but does no damage. You are too injured to fight recklessly! Aiming: Bolt of Light Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, very poisoned, 86% to hit) The bolt of light hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre is blinded. Aiming: Bolt of Light Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, blind, unable to see you, very poisoned, 86% to hit) The bolt of light hits the two-headed ogre!! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Aiming: Bolt of Light Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, blind, unable to see you, very poisoned, 86% to hit) The bolt of light hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club!! You die... #.. . #.. .. #..# #.. ##..# .. ##...## #.###.....# #.....#..## #..@..#...# #.O##.....# #.. ##....# #.. ##..## #!. #...## #.. ##...# #.# ##..## #. ##..## ##### ##.<###.... You could see a two-headed ogre (blind, unable to see you, very poisoned). Vanquished Creatures Sigmund (D:4) 2 ogres A centaur (D:4) A scorpion (D:5) 8 bombardier beetles A hound (D:4) Jessica (D:2) 5 iguanas Natasha (D:2) 7 gnolls 2 adders A ribbon worm (D:5) A dart slug (D:3) 5 orcs (D:4) 3 endoplasms A giant cockroach (D:4) 4 hobgoblins 4 jackals (D:2) A quokka (D:3) 5 ball pythons 2 bats A frilled lizard (D:3) 3 goblins 5 kobolds 2 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +1 shortbow, a +0 | robe, a scroll of vulnerability; and the following spell | memorised: Summon Small Mammal; and the following spells | available to memorise: Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 320 | D:2 | Noticed Jessica 329 | D:2 | Reached skill level 3 in Ranged Weapons 329 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 329 | D:2 | Reached XP level 2. HP: 24/24 MP: 3/3 336 | D:2 | Killed Jessica 337 | D:2 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 337 | D:2 | Reached XP level 3. HP: 29/29 MP: 4/4 341 | D:2 | Identified the +1 plate armour of Modesty {Regen+ Int+2 | Stlth+} 437 | D:2 | Found a faded altar of an unknown god. 449 | D:2 | Noticed Natasha 460 | D:2 | Killed Natasha 507 | D:3 | Gained mutation: You are mostly covered in slimy green | scales. (AC +3) [demonic ancestry] 507 | D:3 | Reached XP level 4. HP: 35/35 MP: 5/5 530 | D:4 | Noticed an ogre 541 | D:3 | Reached skill level 4 in Ranged Weapons 786 | D:4 | Noticed a centaur 791 | D:4 | Killed a centaur 792 | D:4 | Reached XP level 5. HP: 35/41 MP: 6/6 806 | D:4 | Reached skill level 5 in Ranged Weapons 1025 | D:4 | Reached skill level 1 in Armour 1025 | D:4 | Gained mutation: You are completely covered in slimy green | scales. (AC +4, rPois) [demonic ancestry] 1025 | D:4 | Reached XP level 6. HP: 43/48 MP: 7/7 1099 | D:4 | Noticed Sigmund 1134 | D:4 | Killed Sigmund 1171 | D:4 | Reached skill level 6 in Ranged Weapons 1261 | D:4 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1261 | D:4 | Reached XP level 7. HP: 55/55 MP: 8/8 1464 | D:5 | Entered Level 5 of the Dungeon 1724 | D:5 | HP: 2/55 [gnoll/+2 heavy halberd (13)] 1855 | D:5 | Found a snail-covered altar of Cheibriados. 1866 | D:5 | Reached skill level 7 in Ranged Weapons 1985 | D:5 | Reached skill level 5 in Fighting 2068 | D:5 | Found a shadowy altar of Dithmenos. 2068 | D:5 | Found a stormy altar of Qazlal. 2204 | D:5 | Reached XP level 8. HP: 52/62 MP: 9/9 2324 | D:6 | Noticed a two-headed ogre 2328 | D:6 | HP: 1/62 [two-headed ogre/+0 giant club (22)] 2329 | D:6 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, minmay_misc_feat_roman, minmay_misc_feat_five, minivault_27, nicolae_concentric_dashed_squares_wild, palyth_stone_intersect D:2: layout_basic, hellmonk_ecumenical_altar_slurped_away, uniq_natasha, uniq_jessica D:3: layout_loops_cross D:4: layout_gridville, chequers_serial_rivers_micro_c, uniq_sigmund D:5: layout_loops_cross, nicolae_overflow_two_pavilions, slow_altar_1 D:6: layout_cave_pods, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 3 4 5 6 7 | 7.2 Fighting | 4 5 | 5.2 Armour | 1 2 | 2.8 Spellcasting | | 1.2 Summonings | | 2.6 Shapeshifting | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Shortbow | | 4 | || 4 Spear | | | 25 || 25 Fire: Shortbow | 40 | 122 | 83 || 245 Evoke: Wand | | | 4 || 4 Armour: Robe | 5 | | || 5 Plate armour | 22 | 96 | 146 || 264 Dodge: Dodged | 10 | 7 | 9 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2545 | 2496 | 49 | 48 | 1683 | 6 | 424.2 | Dungeon | 2545 | 2496 | 49 | 48 | 1683 | 6 | 424.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 880 daAuts D:4: 853 daAuts D:2: 278 daAuts D:3: 260 daAuts D:1: 238 daAuts D:6: 34 daAuts