Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 14024184340557761513 33 slep the Shield-Bearer (level 3, -2/24 HPs) Began as a Demonspawn Wanderer on July 23, 2025. Slain by an iguana (8 damage) ... on level 4 of the Dungeon. The game lasted 00:02:32 (673 turns). slep the Shield-Bearer (Demonspawn Wanderer) Turns: 673, Time: 00:02:33 Health: -2/24 AC: 7 Str: 11 XL: 3 Next: 12% Magic: 1/4 EV: 10 Int: 10 God: Gold: 31 SH: 7 Dex: 18 Spells: 3/4 levels left rFire . . . (100%) g - +0 war axe rCold . . . (100%) d - +2 buckler rNeg . . . (100%) e - +3 leather armour of Minethamagg {Harm rElec Str-3 Dex+4} rPois . (100%) b - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: harm (+30% outgoing, +20% incoming) @: wreathed by umbra A: foul shadow 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 spear g - a +0 war axe (weapon) Armour b - a +0 helmet (worn) c - a +0 leather armour d - a +2 buckler (worn) e - the +3 leather armour of Minethamagg (worn) {Harm rElec Str-3 Dex+4} (You found it on level 3 of the Dungeon) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). Scrolls V - a scroll of vulnerability c - a scroll of silence {unknown} d - a scroll of teleportation {unknown} e - a scroll of torment {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 1.7 Dodging + Level 2.2 Stealth + Level 3.9 Shields + Level 1.0 Spellcasting + Level 1.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 16% 1d4 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 8% 1d2 65% 3 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You are shadowed, sometimes releasing foul flame when damaged in melee. Message History The shadow imp shouts, "Scamper hence, thou feeble tip-merry cross-patch!" You block the goblin's attack. You hit the goblin. You kill the goblin! The ball python closely misses you. The ball python barely misses you. You completely miss the ball python. The ball python is severely wounded. The ball python bites you but does no damage. You block the ball python's attack. x2; The ball python grabs you. The ball python constricts you. You completely miss the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python but do no damage. The ball python is severely wounded. The ball python bites you. The ball python constricts you. You block the ball python's attack. The ball python constricts you. You hit the ball python. You kill the ball python! The iguana barely misses you. Aiming: Freeze (safe; 30% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an iguana (umbra, 100% to hit) You miscast Freeze. Nothing appears to happen. The iguana barely misses you. Aiming: Freeze (safe; 30% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an iguana (umbra, 100% to hit) You miscast Freeze. Nothing appears to happen. The iguana bites you. * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 30% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an iguana (umbra, 100% to hit) You freeze the iguana. The iguana is lightly wounded. The iguana bites you! You die... #.# #.# #.# ..######.# #### .........# #...# ..######.# #..... #.# #...... #.###....... #..@l5...... #......###....... #.#.##### #...... ...... ....# ##... #.# .# You could see an iguana and a shadow imp. Vanquished Creatures 2 adders 2 endoplasms A hobgoblin (D:2) 2 quokkas A ball python (D:4) 4 bats A frilled lizard (D:2) A giant cockroach (D:3) 4 goblins 2 kobolds A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 dagger, a +0 | helmet, a +0 leather armour, a +2 buckler, a scroll of | vulnerability; and the following spell memorised: Freeze; | and the following spells available to memorise: Frozen | Ramparts. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 330 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 330 | D:2 | Reached XP level 2. HP: 19/19 MP: 3/3 460 | D:3 | Identified the +3 leather armour of Minethamagg {Harm rElec | Str-3 Dex+4} 559 | D:4 | Found a stormy altar of Qazlal. 590 | D:4 | Gained mutation: You are shadowed, sometimes releasing foul | flame when damaged in melee. [demonic ancestry] 590 | D:4 | Reached XP level 3. HP: 24/24 MP: 4/4 612 | D:4 | Noticed Grinder 673 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms D:2: layout_loops_corners D:3: layout_loops_ring, lemuel_round_altar, shapermc_ecumenical_altar_rom_forum D:4: layout_loops_ring, nicolae_qazlal_scattered_showers, uniq_grinder Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Fighting | | 0.2 Short Blades | | 0.2 Dodging | | 1.7 Shields | | 3.9 Spellcasting | | 1.0 Ice Magic | | 1.8 Action || total ---------------------------++------- Melee: Dagger || 72 War axe || 16 Cast: Freeze || 1 Stab: Sleeping || 4 Armour: Leather armour || 65 Dodge: Dodged || 48 Block: Buckler || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 683 | 683 | 0 | 0 | 406 | 4 | 170.8 | Dungeon | 683 | 683 | 0 | 0 | 406 | 4 | 170.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 338 daAuts D:4: 122 daAuts D:1: 111 daAuts D:3: 110 daAuts