Dungeon Crawl Stone Soup version 0.34-a0-447-ga178a525af (webtiles) character file. Game seed: 10635485034400178298 0 slep the Firebug (level 1, -3/14 HPs) Began as a Mountain Dwarf Wanderer on July 25, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (45 turns). slep the Firebug (Mountain Dwarf Wanderer) Turns: 45, Time: 00:00:33 Health: -3/14 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 16 God: Gold: 0 SH: 0 Dex: 6 Spells: 3/3 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles c - 11 poisoned darts (quivered) Armour b - a +0 robe (worn) Scrolls g - a scroll of fog Potions d - 2 potions of curing {unknown} Skills: + Level 1.5 Throwing + Level 1.0 Stealth + Level 1.7 Spellcasting + Level 1.2 Forgecraft + Level 3.6 Fire Magic + Level 1.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 28% 2x1d5 10% 1 Kinetic Grapnel Frge 20% 1d4 13% 1 Launch Clockwork Bee Frge 5% N/A 36% 3 Flame Wave Conj/Fire 7% 2d5 69% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You begin with the following items: a +0 club, a +0 robe, 11 poisoned darts, a scroll of fog; and the following spells available to memorise: Foxfire, Kinetic Grapnel, Launch Clockwork Bee, Flame Wave, Sticky Flame. Unknown command. Unknown command. d - 2 metallic coppery potions As you open the door, it creaks loudly! There is an open door here. A hobgoblin comes into view. The hobgoblin moves out of view. A quokka comes into view. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The quokka twitches its whiskers. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. The quokka bites you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. The quokka bites you. The hobgoblin barely misses you. The quokka attacks as it pursues you! The quokka bites you but does no damage. The quokka closely misses you. You barely miss the quokka. The quokka bites you but does no damage. You miss the quokka. The quokka barely misses you. The quokka closely misses you. You closely miss the quokka. The quokka bites you. You are too injured to fight recklessly! You closely miss the quokka. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka barely misses you. You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ####...# ......+ #.....# #..... #..... #....# #...g# #r# #@# #.# #.# #.######### #....##...#... ####..'...#... ####.^.#... ##.###.# #.# #.# You could see a quokka and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Mountain Dwarf Wanderer began the quest for the | Orb. 0 | D:1 | slep set off with the following items: a +0 club, a +0 | robe, 11 poisoned darts, a scroll of fog; and the following | spells available to memorise: Foxfire, Kinetic Grapnel, | Launch Clockwork Bee, Flame Wave, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 45 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic Action || total ---------------------------++------- Melee: Club || 10 Armour: Robe || 13 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 29 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 29 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 47 daAuts