Dungeon Crawl Stone Soup version 0.34-a0-455-gfbc83c92bf (webtiles) character file. Game seed: 10240840880155058433 42 slep the Vexing (level 3, -4/26 HPs) Began as a Formicid Hexslinger on July 26, 2025. Slain by Terence ... wielding a +0 falchion (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:58 (514 turns). slep the Vexing (Formicid Hexslinger) Turns: 514, Time: 00:01:58 Health: -4/26 AC: 2 Str: 14 XL: 3 Next: 80% Magic: 4/4 EV: 11 Int: 12 God: Gold: 49 SH: 4 Dex: 16 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 buckler (worn) Scrolls p - a scroll of poison c - 3 scrolls of identify {unknown} d - 2 scrolls of fear {unknown} e - a scroll of blinking {unknown} Skills: + Level 1.6 Fighting + Level 3.3 Ranged Weapons + Level 1.8 Dodging + Level 1.3 Spellcasting + Level 3.9 Hexes + Level 1.0 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 12% 2 Sigil of Binding Hex 10% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 41% 3 Cause Fear Hex 5% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 87% 4 Animate Dead Necr 0% N/A 99% 4 Eringya's Surprising Cr Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History No target in view! No target in view! You now have 49 gold pieces (gained 2). You see here a +0 whip. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You sense a monster nearby. Terence the Veteran comes into view. He is wielding a +0 falchion. Terence shouts! An adder comes into view. You shoot a sling bullet. The sling bullet hits the adder! The adder is severely wounded. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet hits Terence. Terence is lightly wounded. The adder closely misses you. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! Terence closely misses you. An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits Terence. Terence is moderately wounded. Terence hits you with a +0 falchion! You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 falchion. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 falchion! Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Terence attacks as he pursues you! Terence hits you with a +0 falchion! You die... Terence says, "And stay out!" ###### #....#### .# # #.@...# .# ##.#.#@.##.# .#### ......†..##.##..... ####.J#........#### #.##..##........ ....#........###### #................... #.,.##..####..#.### #.............#.# You could see Terence and an endoplasm. Vanquished Creatures 2 adders 2 dart slugs (D:1) 8 hobgoblins 3 ball pythons (D:1) 2 bats (D:2) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds 3 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 108 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 343 | D:2 | Reached XP level 3. HP: 21/26 MP: 4/4 506 | D:3 | Noticed Terence 514 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_rooms D:2: layout_basic, minmay_strange_pillars D:3: layout_basic, yredelemnul_altar_generic, mainiacjoe_overflow_tiny_flanked, nrook_campfire, kennysheep_generic_room_10, uniq_ijyb, uniq_natasha, uniq_grinder, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.3 Fighting | | 1.6 Dodging | | 1.8 Spellcasting | | 1.3 Hexes | | 3.9 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 79 Armour: Robe || 26 Dodge: Dodged || 19 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 535 | 535 | 0 | 0 | 353 | 3 | 178.3 | Dungeon | 535 | 535 | 0 | 0 | 353 | 3 | 178.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 312 daAuts D:1: 192 daAuts D:3: 31 daAuts