Dungeon Crawl Stone Soup version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 3309065834149603735 92 slep the Chucker (level 4, -2/34 HPs) Began as a Demonspawn Wanderer on July 29, 2025. Slain by a sickly merfolk siren (10 damage) ... in a sewer. The game lasted 00:04:02 (598 turns). slep the Chucker (Demonspawn Wanderer) Turns: 598, Time: 00:04:02 Health: -2/34 AC: 4 Str: 13 XL: 4 Next: 35% Magic: 7/7 EV: 11 Int: 15 God: Gold: 41 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . (100%) f - +1 dagger (freeze) rCold + . . (50%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slow A: antennae 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 club f - a +1 dagger of freezing (weapon) Missiles b - a javelin (quivered) Armour c - a +0 robe (worn) d - a +1 cloak (worn) Jewellery e - a ring of protection from cold (worn) Scrolls t - a scroll of teleportation f - a scroll of fear Skills: + Level 2.5 Fighting + Level 1.0 Short Blades + Level 3.6 Throwing + Level 1.4 Dodging + Level 2.4 Spellcasting + Level 2.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 8% 2d10 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ru Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. Message History The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! You barely miss the adder. The adder is severely wounded. You break out of your daze! You feel sick. The adder closely misses you. The sickly merfolk siren chants a haunting song. You resist. Your unstable footing causes you to fumble your attack. You feel sick. You are no longer poisoned. The adder misses you. x2 You hit the adder. The adder seems to slow down. You freeze the adder. You kill the adder! The sickly merfolk siren hits you but does no damage. You barely miss the sickly merfolk siren. The sickly merfolk siren chants a haunting song. You resist. Your unstable footing causes you to fumble your attack. An adder comes into view. The sickly merfolk siren hits you. The adder moves out of view. Your unstable footing causes you to fumble your attack. The sickly merfolk siren hits you! * * * LOW HITPOINT WARNING * * * Your unstable footing causes you to fumble your attack. The adder hisses angrily. The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! You hit the sickly merfolk siren. You freeze the sickly merfolk siren. The sickly merfolk siren is heavily wounded. You are no longer entranced. The sickly merfolk siren chants a haunting song. You resist. You hit the sickly merfolk siren but do no damage. The sickly merfolk siren is heavily wounded. The sickly merfolk siren barely misses you. You barely miss the sickly merfolk siren. The sickly merfolk siren is heavily wounded. The sickly merfolk siren hits you! You die... ## #### ~# ##.~## ~########.~~~### ...†.....†~~~∩∩# ################ ≈≈≈~≈≈≈≈≈≈≈~≈########## .~~..~..~~~~†~~†@mrl≈≈# ####..#############S~≈# # #### .#≈≈≈# r# ~~~~ .. r.. ## #. You could see a sickly merfolk siren, an adder, a frilled lizard and a rat. Vanquished Creatures A bombardier beetle (D:3) 2 river rats (Sewer) An adder (Sewer) A dart slug (D:3) An orc (D:3) An endoplasm (D:3) A hobgoblin (D:3) 4 jackals (D:3) 5 quokkas 4 ball pythons 3 bats (D:3) 2 frilled lizards A giant cockroach (D:3) A kobold (D:2) 8 rats (Sewer) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 club, 6 | javelins, a +0 robe, a curare-tipped dart, a scroll of | teleportation, a scroll of fear; and the following spell | memorised: Apportation; and the following spells available | to memorise: Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 71 | D:3 | Noticed a bombardier beetle 95 | D:3 | Killed a bombardier beetle 96 | D:3 | Reached skill level 3 in Throwing 96 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 96 | D:3 | Reached XP level 2. HP: 3/22 MP: 5/5 96 | D:3 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 96 | D:3 | Reached XP level 3. HP: 4/27 MP: 6/6 181 | D:3 | Found a sacrificial altar of Ru. 458 | D:3 | Found a glowing drain. 462 | Sewer | Entered a sewer 500 | Sewer | Reached XP level 4. HP: 34/34 MP: 7/7 550 | Sewer | Reached skill level 1 in Short Blades 598 | Sewer | Slain by a sickly merfolk siren Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, hellmonk_ecumenical_altar_defaced_shrine, minmay_lizard_king D:2: layout_basic, uniq_natasha D:3: layout_basic, nicolae_ru_awakened_eye, gup_sewer_entry_bowl Sewer: sewer_sea Skill XL: | 1 2 3 4 | ---------------+-------------+----- Throwing | 3 | 3.6 Translocations | 2 | 2.1 Short Blades | 1 | 1.0 Fighting | | 2.5 Dodging | | 1.4 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 86 | 28 || 114 Throw: Dart | 1 | || 1 Javelin | 11 | 5 || 16 Armour: Robe | 63 | 14 || 77 Dodge: Dodged | 61 | 16 || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 623 | 623 | 0 | 165 | 91 | 4 | 155.8 | Dungeon | 466 | 466 | 0 | 165 | 34 | 3 | 155.3 | Sewer | 157 | 157 | 0 | 0 | 57 | 1 | 157.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 395 daAuts Sewer: 157 daAuts D:1: 50 daAuts D:2: 19 daAuts