slep Level 1 of the Dungeon (6, 0, D:1) a +0 club (7, 0, D:1) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, -2, D:1) a frilled lizard corpse (skeletalised by now) (10, -1, D:1) a bat corpse (skeletalised by now) (10, 10, D:1) a +0 mace (26, -6, D:1) a +0 sling Level 2 of the Dungeon [Shop] Beysh's Distillery a potion of attraction (unknown) (42 gold) a potion of haste (unknown) (140 gold) a potion of resistance (unknown) (140 gold) 2 potions of cancellation (unknown) (224 gold) a potion of heal wounds (unknown) (112 gold) [Shop] Putanuos's Antique Weapon Boutique a +0 sling (33 gold) a +1 mace of protection (233 gold) a +0 mace (66 gold) a +0 sling (33 gold) a +0 sling (33 gold) a +0 mace (66 gold) a +0 sling (33 gold) the +7 flail of Onloni {heavy, rC+ SInv} (1309 gold) rC+: It protects you from cold. SInv: It lets you see invisible. a +0 mace (66 gold) a +0 club (11 gold) a +5 heavy sling (653 gold) a +0 spear (66 gold) [Shop] Kukka's Jewellery Shoppe an amulet of faith (unknown) (560 gold) a ring of protection from cold (unknown) (350 gold) a +4 ring of protection (unknown) (504 gold) a ring of magical power (unknown) (280 gold) a ring of magical power (unknown) (280 gold) a ring of protection from cold (unknown) (350 gold) a +4 ring of slaying (unknown) (504 gold) [Shop] Bienic's Antique Weapon Shoppe a +0 sling of freezing (103 gold) a +0 mace (66 gold) a +0 arbalest (165 gold) the +8 orcbow of the Middle {freeze, +Blink rF++ rN+ Int-4} (1639 gold) +Blink: It lets you blink. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). a +7 quarterstaff of draining (1012 gold) a +0 whip of draining (143 gold) a +0 trident (77 gold) a +0 whip (55 gold) a +0 glaive of protection (308 gold) (0, 0, D:2) a +0 club (6, 7, D:2) a +0 dagger (13, 7, D:2) a +0 dagger (15, 6, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (16, -10, D:2) a bat corpse (skeletalised by now) (16, 7, D:2) a +0 dagger (25, -17, D:2) a +0 chain mail (26, -14, D:2) a bat corpse (skeletalised by now) (27, 4, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (31, 8, D:2) a +0 dagger (32, 8, D:2) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (36, -36, D:2) a jackal corpse (skeletalised by now) (36, 1, D:2) a +0 dagger a +0 leather armour an orc skeleton (37, -35, D:2) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) (42, -33, D:2) a +0 robe (43, -16, D:2) a gold piece Level 3 of the Dungeon (4, -3, D:3) a hobgoblin corpse (6, -3, D:3) a +0 robe (9, -6, D:3) a +0 mace a ribbon worm corpse (10, -6, D:3) a +0 dagger a +0 robe a +0 falchion a +0 leather armour a +0 club an orc corpse (18, -7, D:3) a dart slug corpse (24, 28, D:3) a +0 ring mail (29, 23, D:3) a bat corpse (skeletalised by now) (31, 22, D:3) a +0 short sword a kobold corpse (skeletalised by now) (41, -6, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a potion of heal wounds (1, -8, D:4) a +0 short sword a +0 ring mail (2, -9, D:4) a +0 short sword 5 stones (2, -3, D:4) a +0 short sword a hound corpse (3, -6, D:4) a +0 whip (3, -5, D:4) a +0 club a +0 leather armour a +0 whip 3 boomerangs a +0 hand axe an orc corpse an orc corpse (3, -3, D:4) a +0 dagger an orc corpse (3, -2, D:4) a +0 scale mail (4, -7, D:4) a +0 dagger a +0 robe (7, -1, D:4) a wand of flame (15) (8, -1, D:4) 10 gold pieces