Dungeon Crawl Stone Soup version 0.34-a0-474-g92e3e6f1b1 (webtiles) character file. Game seed: 3278607954688563439 4 slep the Charlatan (level 1, 0/15 HPs) Began as a Demonspawn Wanderer on Aug 1, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (81 turns). slep the Charlatan (Demonspawn Wanderer) Turns: 81, Time: 00:00:27 Health: 0/15 AC: 3 Str: 15 XL: 1 Next: 58% Magic: 2/2 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: studying Hexes A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles c - 6 poisoned darts Armour b - a +0 leather armour (worn) Wands p - a wand of polymorph (5) Potions A - a potion of attraction c - a potion of curing Skills: + Level 1.0 Fighting + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 2.6 Ice Magic + Level 4.2 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 20% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 5% N/A 38% 3 Hailstorm Conj/Ice 3% 3d5 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the jackal. The jackal closely misses you. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.#..##. ## #...... #.. #.....# ..###...... . #...#.#..# .# ..###...#.#..#...# #..#..?#.#h.....# #.#...###..@#.# #.#.....#.....# . ...###...####..... #. #.#...#.....###.## #.. #.#...###...# # ..#.#...#..#.## #...###†..#.#### #...#............ ##...########## You could see a jackal. Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 club, a +0 | leather armour, a potion of attraction, a wand of polymorph | (5), a potion of curing; and the following spell memorised: | Freeze; and the following spells available to memorise: | Ozocubu's Armour, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 81 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_corners, nicolae_titane Action || total ---------------------------++------- Melee: Club || 27 Armour: Leather armour || 23 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 0 | 41 | 1 | 88.0 | Dungeon | 88 | 88 | 0 | 0 | 41 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 88 daAuts