Dungeon Crawl Stone Soup version 0.34-a0-474-g92e3e6f1b1 (webtiles) character file. Game seed: 2418593718217963632 11 slep the Conjurer (level 2, 0/28 HPs) Began as a Demonspawn Wanderer on Aug 1, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:14 (623 turns). slep the Conjurer (Demonspawn Wanderer) Turns: 623, Time: 00:01:15 Health: 0/28 AC: 21 Str: 10 XL: 2 Next: 17% Magic: 5/5 EV: 2 Int: 11 God: Gold: 50 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . (100%) d - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - melded +0 scale mail rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -1), tree-form, vertiginous A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 sling c - a +0 mace d - a +0 hand axe (weapon) Missiles e - 3 boomerangs (quivered) Armour b - a +0 scale mail (melded) Scrolls b - a scroll of blinking c - 2 scrolls of immolation {unknown} d - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - a scroll of poison {unknown} Skills: + Level 0.1 Axes + Level 1.8 Ranged Weapons + Level 1.1 Armour + Level 1.0 Stealth + Level 2.2 Spellcasting + Level 3.2 Conjurations + Level 1.0 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 16% 2d5 21% 2 Foxfire Conj/Fire 16% 2x1d4 26% 1 Kiss of Death Conj/Necr 16% 2d6 26% 1 Shock Conj/Air 16% 1d4 26% 1 Mercury Arrow Conj/Alch 8% 2d6 36% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. Your movements are slightly less encumbered by armour. (ER -2) Message History You barely miss the adder. The adder bites you but does no damage. The adder closely misses you. You closely miss the adder. The adder bites you but does no damage. The adder barely misses you. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is lightly wounded. You feel very sick. The adder completely misses you. The adder bites you but does no damage. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. The adder barely misses you. You barely miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. You hit the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. x2 You hit the adder but do no damage. The adder is moderately wounded. You feel sick. You are no longer poisoned. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You hit the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 scale mail melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. It was a potion of moonshine. You feel tipsy. You die... ### #.. #.# # #.# ##..## #.# ..#.:. #S###.#.# #♣#.....# #.......# ###.....# #.....# #.....# #.#.#.# #.....# ###.### ####.### You could see an adder. Vanquished Creatures An endoplasm (D:1) 3 giant cockroaches 2 quokkas (D:1) A bat (D:2) 3 frilled lizards (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 sling, a +0 | scale mail, a scroll of blinking; and the following spells | available to memorise: Searing Ray, Kiss of Death, Shock. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 393 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 393 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 622 | D:2 | HP: 1/28 [poisoned by an adder] 623 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_corners D:2: layout_loops_cross Action || total ---------------------------++------- Melee: Hand axe || 45 Use: Potion || 2 Armour: Scale mail || 39 Skin || 1 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 636 | 636 | 0 | 44 | 450 | 2 | 318.0 | Dungeon | 636 | 636 | 0 | 44 | 450 | 2 | 318.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 507 daAuts D:2: 128 daAuts