slep Level 1 of the Dungeon (3, 18, D:1) a +0 robe (20, -9, D:1) a bat corpse (skeletalised by now) (25, 7, D:1) a +0 leather armour (26, 19, D:1) a +0 dagger (31, -23, D:1) a +0 leather armour (32, -23, D:1) a +0 scale mail (35, -7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (37, -5, D:1) the inkwell talisman "Qeska" {rElec rC+ Dex-4} [inkwell talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). (37, 14, D:1) a +0 whip (42, 15, D:1) a +0 ring mail (46, 8, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (14, -6, D:2) a parchment of Construct Spike Launcher (15, -15, D:2) a +0 dagger (15, -5, D:2) 10 gold pieces (17, -1, D:2) a scroll of identify (20, -7, D:2) an adder corpse (skeletalised by now) (22, -9, D:2) a parchment of Shock (24, -20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, -21, D:2) a +0 quarterstaff (32, -24, D:2) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (32, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, -20, D:2) a +0 club (34, -24, D:2) a +0 leather armour (38, -28, D:2) a hobgoblin corpse (skeletalised by now) (38, -27, D:2) a hobgoblin corpse (skeletalised by now)