Dungeon Crawl Stone Soup version 0.34-a0-557-g67d493afc1 (webtiles) character file. Game seed: 14864191631023877540 98 slep the Caller (level 4, -11/34 HPs) Began as a Demonspawn Wanderer on Aug 5, 2025. Mangled by a bog mummy (17 damage) ... in an ossuary. The game lasted 00:03:10 (740 turns). slep the Caller (Demonspawn Wanderer) Turns: 740, Time: 00:03:11 Health: -11/34 AC: 3 Str: 12 XL: 4 Next: 44% Magic: 5/6 EV: 10 Int: 13 God: Gold: 57 SH: 6 Dex: 14 Spells: 5/6 levels left rFire + . . (50%) e - +0 hand axe rCold . . . (100%) c - +2 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sharp scales 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 hand axe (weapon) Armour b - a +0 robe (worn) c - a +2 buckler (worn) Jewellery d - a ring of protection from fire (worn) Scrolls g - a scroll of fog c - a scroll of silence {unknown} e - 4 scrolls of teleportation {unknown} h - a scroll of identify {unknown} Potions A - a potion of attraction d - a potion of might {unknown} f - a potion of haste {unknown} j - a potion of invisibility {unknown} k - a potion of heal wounds {unknown} Skills: + Level 2.9 Fighting + Level 1.1 Throwing + Level 1.0 Armour + Level 0.5 Dodging + Level 2.1 Shields + Level 1.6 Spellcasting + Level 4.0 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 44% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 11% N/A 22% 3 Vampiric Draining Necr 1% 2d6 75% 3 Anguish Hex/Necr 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History Your rat bites the bog mummy but does no damage. The bog mummy points at you and mumbles some strange words. The puff of frost hits you. You closely miss the bog mummy. The bog mummy is lightly damaged. Your bat closely misses the bog mummy. Your bat hits the bog mummy but does no damage. x2 Your bat barely misses the bog mummy. Your rat bites the bog mummy. A bullfrog zombie comes into view. You block the bog mummy's attack. Your bat hits the bog mummy. You hit the bog mummy. The bog mummy is heavily damaged. Your bat hits the bog mummy but does no damage. Your bat hits the bog mummy. The bullfrog zombie hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat hits the bog mummy but does no damage. x2 You hit the bog mummy but do no damage. The bog mummy is heavily damaged. Your bat barely misses the bog mummy. Your bat hits the bog mummy but does no damage. Your bat barely misses the bog mummy. The bog mummy points at you and mumbles some strange words. You resist with some effort. Your bat hits the bog mummy but does no damage. You closely miss the bog mummy. The bog mummy is heavily damaged. Your bat hits the bog mummy but does no damage. Your bat closely misses the bog mummy. Your bat hits the bog mummy but does no damage. The bog mummy hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your bat hits the bog mummy. You barely miss the bog mummy. The bog mummy is heavily damaged. Your bat hits the bog mummy but does no damage. x2 Your bat barely misses the bog mummy. The bog mummy hits you! Ouch! That really hurt! You die... ##### #∩..# #.∩.# #.@b# ##M## .Z. #+#+# You could see a bog mummy (ally target), a bullfrog zombie and a friendly bat (summoned). Vanquished Creatures A hound (D:4) A mummy (Ossuary) A shadow imp (D:4) 2 orcs (D:4) An endoplasm (D:4) A quokka (D:4) A ball python (D:4) A bat (D:3) A frilled lizard (D:2) A goblin (D:4) A kobold (D:4) 12 creatures vanquished. Vanquished Creatures (collateral kills) A bombardier beetle (D:4) 4 orcs (D:4) 5 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 dagger, a +0 | robe, a +2 buckler, a potion of attraction, a scroll of | fog; and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 6 | D:1 | Noticed a swamp drake 6 | D:1 | Noticed a black bear 6 | D:1 | Noticed a scorpion 7 | D:1 | Noticed a snapping turtle 7 | D:1 | Noticed a wolf 141 | D:4 | Noticed a bombardier beetle 152 | D:4 | Noticed a hound 160 | D:4 | Killed a bombardier beetle 161 | D:4 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 161 | D:4 | Reached XP level 2. HP: 17/23 MP: 0/3 161 | D:4 | Reached XP level 3. HP: 21/28 MP: 0/4 296 | D:4 | Reached XP level 4. HP: 17/34 MP: 2/5 301 | D:4 | Reached skill level 4 in Summonings 646 | D:4 | Found a sand-covered staircase. 653 | Ossuary | Entered an ossuary 740 | Ossuary | Mangled by a bog mummy Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, hellmonk_ecumenical_altar_arch_garden, grunt_decor_resistance, minmay_shallow_snake_nest D:2: layout_basic D:3: minmay_goblin_kobold_castle, layout_basic, gup_sewer_entry_bubbles, uniq_natasha, uniq_grinder D:4: layout_cave_pods, minmay_temple_entry_trees, enter_ossuary_4, hangedman_minor_gate_pass Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shields | 2 | 2.1 Summonings | 4 | 4.0 Fighting | | 2.9 Throwing | | 1.1 Armour | | 1.0 Dodging | | 0.5 Spellcasting | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 35 | 14 || 49 Hand axe | | 32 || 32 Cast: Summon Small Mamm | 5 | 5 || 10 Armour: Robe | 25 | 20 || 45 Dodge: Dodged | 14 | 17 || 31 Block: Buckler | 12 | 11 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 751 | 751 | 0 | 58 | 399 | 5 | 150.2 | Dungeon | 659 | 659 | 0 | 0 | 390 | 4 | 164.8 | Ossuary | 91 | 91 | 0 | 58 | 9 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 574 daAuts Ossuary: 91 daAuts D:1: 52 daAuts D:2: 20 daAuts D:3: 12 daAuts