Dungeon Crawl Stone Soup version 0.34-a0-563-gce694dbfb0 (webtiles) character file. Game seed: 3884702357663237184 10 slep the Chucker (level 2, 0/19 HPs) Began as a Demonspawn Wanderer on Aug 5, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (238 turns). slep the Chucker (Demonspawn Wanderer) Turns: 238, Time: 00:01:05 Health: 0/19 AC: 6 Str: 15 XL: 2 Next: 10% Magic: 3/3 EV: 8 Int: 12 God: Gold: 21 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 6 javelins (quivered) d - a curare-tipped dart Armour c - a +0 scale mail (worn) Jewellery e - a ring of poison resistance Scrolls c - 2 scrolls of identify {unknown} Potions w - 2 potions of heal wounds Skills: + Level 3.8 Throwing + Level 2.8 Armour + Level 0.1 Dodging + Level 1.0 Spellcasting + Level 1.9 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 61% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 86% 2 Inner Flame Hex/Fire 2% N/A 93% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal misses you. You barely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # ##..###..........#. #.## #....##..........#. ....##....##..........#. ......................#. ...........#.........##. .......r..r†.........##. ......####.#..........#. .......###r#............ .... #.@hhK............. ... ######............. .. ##............ . ##........... ##.......... ######..... #..... #..... #..... You could see 2 jackals, a kobold and a rat. Vanquished Creatures A dart slug (D:1) A jackal (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 club, 6 | javelins, a +0 scale mail, a curare-tipped dart, a potion | of heal wounds; and the following spell memorised: Foxfire; | and the following spells available to memorise: Inner | Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 198 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 198 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 238 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms Action || total ---------------------------++------- Melee: Club || 66 Throw: Javelin || 2 Armour: Scale mail || 95 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 258 | 258 | 0 | 48 | 56 | 1 | 258.0 | Dungeon | 258 | 258 | 0 | 48 | 56 | 1 | 258.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 258 daAuts