Dungeon Crawl Stone Soup version 0.34-a0-585-gf915fd9588 (webtiles) character file. Game seed: 4678963035262581773 9 slep the Vexing (level 2, -2/19 HPs) Began as a Demonspawn Wanderer on Aug 10, 2025. Slain by an adder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:17 (348 turns). slep the Vexing (Demonspawn Wanderer) Turns: 348, Time: 00:01:17 Health: -2/19 AC: 9 Str: 14 XL: 2 Next: 6% Magic: 3/3 EV: 10 Int: 13 God: Gold: 30 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-2 -> -4), sanguine armoured A: sanguine armour 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 3 javelins (quivered) d - 3 curare-tipped darts Armour c - a +0 leather armour (worn) Wands a - a wand of flame (7) Scrolls c - 2 scrolls of noise {unknown} e - a scroll of identify {unknown} h - a scroll of immolation {unknown} Potions c - a potion of curing d - a potion of lignification {unknown} f - a potion of might {unknown} Skills: + Level 3.1 Throwing + Level 1.8 Armour + Level 1.0 Spellcasting + Level 3.1 Hexes + Level 1.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 8% N/A 47% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) Message History The adder is moderately wounded. The adder bites you. Your blood congeals into armour. You are poisoned. The adder poisons you! The adder closely misses you. You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. x2 You closely miss the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. x2 You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You miss the adder. The adder is heavily wounded. You feel sick. You are no longer poisoned. The adder bites you but does no damage. x2 You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. x2 You closely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder bites you. You die... ..#######.######.# ........#......#.# ####....'.####†#.# #....#.# #.#.# ######.# #†#.### #.## #.....# #...##.....+ ###)....S..# #........@..# #......#....# #......###### ........+ ###......# #......# ######## You could see an adder. Vanquished Creatures A dart slug (D:3) A giant cockroach (D:3) A hobgoblin (D:1) A quokka (D:2) A ball python (D:2) A bat (D:3) A goblin (D:3) 2 kobolds (D:4) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 club, 4 | javelins, a +0 leather armour, 3 curare-tipped darts, a | wand of flame (7), a potion of curing; and the following | spell memorised: Slow; and the following spells available | to memorise: Gloom. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 6 | D:1 | Noticed a swamp drake 6 | D:1 | Noticed a brain worm 6 | D:1 | Noticed a scorpion 7 | D:1 | Noticed a hog 7 | D:1 | Noticed a black bear 271 | D:3 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 271 | D:3 | Reached XP level 2. HP: 19/19 MP: 3/3 348 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic D:2: layout_basic, nrook_uturn, glass_columns_a, nicolae_concentric_dashed_squares_wild, minmay_tetromino_s2, uniq_sigmund, uniq_natasha, uniq_jessica D:3: layout_basic, led_sif_pool, minmay_lizard_king D:4: nicolae_BIG_FREAKIN_CUBE, layout_rooms, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_alcove_2 Skill XL: | 1 | ---------------+----+----- Throwing | 3 | 3.1 Armour | | 1.8 Spellcasting | | 1.0 Hexes | | 3.1 Evocations | | 1.0 Action || total ---------------------------++------- Melee: Club || 49 Throw: Javelin || 5 Armour: Leather armour || 43 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 364 | 332 | 32 | 2 | 169 | 4 | 91.0 | Dungeon | 364 | 332 | 32 | 2 | 169 | 4 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts D:3: 124 daAuts D:4: 57 daAuts D:2: 52 daAuts