slep Level 1 of the Dungeon (2, 42, D:1) a +0 ring mail (9, 50, D:1) a +0 mace (22, 19, D:1) a +0 short sword 3 stones a kobold skeleton (22, 50, D:1) a bat corpse (skeletalised by now) (23, 10, D:1) a +0 leather armour (27, -11, D:1) a quokka corpse (skeletalised by now) (27, 24, D:1) a +0 dagger of pain (27, 38, D:1) a rat corpse (skeletalised by now) (30, 44, D:1) a ball python corpse (skeletalised by now) (38, 13, D:1) a +0 robe (40, 5, D:1) a quokka corpse (skeletalised by now) (41, 8, D:1) a ball python skeleton (43, 18, D:1) a +0 dagger (52, 9, D:1) a hobgoblin skeleton (55, -7, D:1) a ball python corpse (skeletalised by now) (60, 3, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ynud's Antique Weapon Boutique a +0 mace (78 gold) a +0 long sword (91 gold) the +1 short sword "Uptujaaq" {venom, rC- rCorr Dex+3 Stlth+} (605 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the +6 trident of the Wraith {freeze, Int+3} (1289 gold) Int+3: It affects your intelligence (+3). a +0 quarterstaff (130 gold) a +0 trident of freezing (215 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (2670 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. a +0 flail of protection (161 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (1, -4, D:2) a +0 dagger a +0 whip a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (5, -3, D:2) a ball python skeleton Level 3 of the Dungeon [Shop] Iceschul's Antique Weapon Shoppe a +0 dagger (30 gold) a +0 rapier (82 gold) the +11 war axe "Syutsao" {speed, rC+ Stlth+} (1234 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. the +6 sling of the Equator {freeze, Will+ Dex+4} (805 gold) Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). a +5 partisan of venom (531 gold) a +1 whip of electrocution (198 gold) a +0 club (7 gold) a +0 rapier (82 gold) the +10 flail "Tomn" {distort, rPois Will+ Dex+3} (1227 gold) rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (7, -10, D:3) a giant cockroach corpse (10, 5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (13, 9, D:3) a +0 whip a kobold corpse (skeletalised by now) (14, 10, D:3) an adder corpse (skeletalised by now) (18, 3, D:3) a +0 dagger a quokka corpse (32, -5, D:3) a +0 short sword