Dungeon Crawl Stone Soup version 0.34-a0-615-g2ccc6c5c14 (webtiles) character file. Game seed: 8502808800295812101 1 slep the Ducker (level 1, 0/13 HPs) Began as a Demonspawn Wanderer on Aug 14, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (32 turns). slep the Ducker (Demonspawn Wanderer) Turns: 32, Time: 00:00:08 Health: 0/13 AC: 5 Str: 9 XL: 1 Next: 16% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 4 Dex: 13 Spells: 1/2 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) b - +0 buckler rNeg . . . (100%) c - +2 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 buckler (worn) c - a +2 leather armour (worn) Scrolls b - a scroll of blinking Skills: + Level 1.7 Throwing + Level 2.8 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 1.0 Spellcasting + Level 1.0 Earth Magic + Level 1.2 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 6% 2d5 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 3% N/A 73% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal stops to sniff the ground. The jackal bites you. A goblin comes into view. It is wielding a +0 dagger. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin moves out of view. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. Something unseen opens the door. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal completely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... # .# #### ..## ##♣≈≈≈####... #>.♣≈≈≈#... ###..♣♣♣#g#'## #<.....@hh...# ###..♣♣♣#h...# #..♣≈≈≈#....# ##♣~≈≈##......# ######......# #..$...# #.###.... #.# #.## #.# ... You could see 3 jackals and a goblin. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 dagger, a +0 | buckler, a +2 leather armour, a scroll of blinking; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Passwall. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 32 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, shapermc_ecumenical_altar_acropolis Action || total ---------------------------++------- Melee: Dagger || 14 Armour: Leather armour || 13 Dodge: Dodged || 14 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 33 | 0 | 0 | 11 | 1 | 33.0 | Dungeon | 33 | 33 | 0 | 0 | 11 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts