slep Level 1 of the Dungeon (3, 4, D:1) a granite talisman (5, -7, D:1) a bat corpse (skeletalised by now) (6, -14, D:1) a +0 dagger a stone (20, -1, D:1) 2 stones (25, 19, D:1) a +0 dagger (25, 20, D:1) a rat skeleton (28, -10, D:1) a quokka corpse (skeletalised by now) (31, 9, D:1) a bat skeleton (32, -4, D:1) a frilled lizard skeleton (42, 27, D:1) a +0 leather armour (48, 15, D:1) a +0 club a goblin skeleton (49, 13, D:1) a frilled lizard skeleton a ball python skeleton (51, 17, D:1) a +0 whip (51, 33, D:1) a quokka corpse (skeletalised by now) (54, 36, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (3, 7, D:2) a +0 robe (7, 6, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (15, -10, D:2) a +0 leather armour (15, 7, D:2) a +0 club a +1 heavy sling (17, -17, D:2) a giant cockroach corpse (20, 3, D:2) a +0 club (21, 2, D:2) a +0 club (22, -16, D:2) a +0 sling (22, -15, D:2) a +0 robe (23, -15, D:2) a +0 club a kobold corpse (23, 4, D:2) a hobgoblin corpse (skeletalised by now) (25, -16, D:2) an adder corpse (27, -6, D:2) a +0 mace (48, -17, D:2) a +0 ring mail