slep Level 1 of the Dungeon (16, 10, D:1) a +0 robe (21, 24, D:1) a +0 club a goblin skeleton (28, 41, D:1) a +0 mace (29, 13, D:1) a bat skeleton (30, 10, D:1) a bat corpse (skeletalised by now) (31, 32, D:1) a +0 dagger (34, 41, D:1) a bat skeleton (36, 21, D:1) a +0 short sword (41, 4, D:1) a +0 dagger (44, 41, D:1) a ball python corpse (skeletalised by now) (45, 32, D:1) a jackal corpse (skeletalised by now) (45, 33, D:1) a jackal corpse (skeletalised by now) (52, 3, D:1) a +1 dagger of speed (57, 4, D:1) a parchment of Kinetic Grapnel Level 2 of the Dungeon (0, 0, D:2) a +0 sling (1, -22, D:2) a +0 dagger a kobold corpse (skeletalised by now) (3, -24, D:2) a +0 club (4, -17, D:2) a rat corpse (5, -16, D:2) a rat corpse (7, -11, D:2) a +0 whip 4 stones (11, -27, D:2) a +0 rapier (19, -21, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (19, -5, D:2) a +0 dagger (25, -1, D:2) an adder corpse (44, -32, D:2) a +0 mace a +0 scale mail the human corpse of Terence (45, -27, D:2) a curare-tipped dart