slep Level 1 of the Dungeon (0, 0, D:1) a +0 club (17, -1, D:1) a +0 dagger (17, 4, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (20, 53, D:1) a +0 club (23, 10, D:1) a frilled lizard skeleton (34, 28, D:1) a rat corpse (skeletalised by now) (35, 41, D:1) a +0 club a goblin skeleton (38, 21, D:1) a rat skeleton (40, -2, D:1) a +0 robe (42, 26, D:1) a +0 short sword 4 stones a frilled lizard skeleton (46, 44, D:1) a frilled lizard corpse (skeletalised by now) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, 42, D:1) a jackal corpse (skeletalised by now) (48, 4, D:1) a +0 club a hobgoblin skeleton (53, -5, D:1) a hobgoblin corpse (skeletalised by now) (57, 7, D:1) a +0 dagger (59, 44, D:1) a +0 club Level 2 of the Dungeon [Shop] Uguteg's Distillery 2 potions of mutation (160 gold) a potion of mutation (80 gold) a potion of attraction (30 gold) a potion of attraction (30 gold) a potion of brilliance (unknown) (40 gold) a potion of berserk rage (50 gold) (0, 0, D:2) a +0 rapier (12, 8, D:2) a +0 chain mail (13, 13, D:2) a jackal skeleton (14, 14, D:2) a +0 short sword a quokka skeleton a rat skeleton (15, 14, D:2) a jackal skeleton a jackal skeleton (15, 15, D:2) a jackal skeleton a jackal skeleton (16, 15, D:2) a bat skeleton (29, 1, D:2) a bat corpse (skeletalised by now) (29, 20, D:2) a ball python corpse (skeletalised by now) (30, 23, D:2) a ball python skeleton (38, 3, D:2) a ball python skeleton (39, 0, D:2) a +0 dagger of holy wrath a goblin skeleton (42, 15, D:2) a +0 short sword a kobold skeleton (43, 11, D:2) a +0 dagger (45, -12, D:2) a +0 hand axe (46, -8, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Xoc Atax" {+Blink rF+ Int+6} (5700 gold) [ring of intelligence] +Blink: It lets you blink. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). the +7 dagger of Tiawaalu {flame, rElec rN+ Str-2 Int+2} (5680 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). the staff of the Volcano {^Fragile rPois rF+ rCorr Dex+5 Alch} (4950 gold) [staff of alchemy] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). Alch: It increases the power of your Alchemy spells. the +1 robe of the Decaying Mantidfly {rF+ rN+} (2410 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. the blade talisman of Indemnity {Will- Str+5} (8700 gold) [blade talisman] Will-: It decreases your willpower. Str+5: It affects your strength (+5). the +1 ring mail of Chill Winds {rF- Will+++ Str+4 Slay-2} (3700 gold) rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Str+4: It affects your strength (+4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). the ring of Cebio {rC+ rCorr} (3400 gold) [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring of the Voivode {Will+ Int+6 SInv} (5280 gold) [ring of intelligence] Will+: It increases your willpower. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. the ring "Gengua Coxt" {+Blink rCorr Slay+2} (4240 gold) [ring of resist corrosion] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the granite talisman "Teitot Boduu" {rF+ rC+ Str+3 Int-4} (16870 gold) [granite talisman] rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). the staff "Goonesu" {rC+ SInv Conj Summ} (4880 gold) [staff of conjuration] rC+: It protects you from cold. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. the +0 robe "Zitimujab" {rN+ Will+} (1770 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. the amulet of Crawling {Spirit rPois rF+ rC+ rCorr} (6080 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring "Puocint" {rPois rF+ Will- Str+4} (4040 gold) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Will-: It decreases your willpower. Str+4: It affects your strength (+4). the scarf "Tow Joni" {rC+ rF+, Harm SInv} (4120 gold) Harm: It increases damage dealt and taken. SInv: It lets you see invisible. the ring of the Empty Page {^Contam rN+ MP+9 Int+5} (3610 gold) [ring of magical power] ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). the ring "Viemy" {rN+ Str+9 Dex+2 Stlth+} (6050 gold) [ring of strength] rN+: It protects you from negative energy. Str+9: It affects your strength (+9). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the ring of Yloum {rF+ rC+} (3900 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. the ring of Esoewk {rN++ Stlth+} (3400 gold) [ring of positive energy] rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. the amulet "Monkunk" {rElec rPois Regen+ Str+2} (5240 gold) [amulet of regeneration] rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). (0, 0, D:3) a +2 short sword of draining a kobold corpse (skeletalised by now) (12, -15, D:3) a quokka skeleton (20, -16, D:3) a +0 robe (20, 0, D:3) a +0 halberd a gnoll skeleton (20, 1, D:3) a +0 club a gnoll skeleton (21, 1, D:3) a +0 flail a gnoll skeleton (22, -16, D:3) a +0 mace (23, 2, D:3) a +0 dagger (28, -32, D:3) a +0 leather armour (39, 8, D:3) a +0 short sword (40, 8, D:3) a +0 club a kobold skeleton (52, -28, D:3) a +0 leather armour (53, -5, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (10, -2, D:4) a +0 scale mail (13, -3, D:4) a jackal corpse (26, -33, D:4) a +0 club a +0 ring mail (27, -33, D:4) a +0 dagger a +0 leather armour an orc corpse (27, -32, D:4) a +0 dagger a +0 robe (27, -31, D:4) a +0 dagger a +0 robe (33, -12, D:4) a black bear corpse (skeletalised by now) (34, -12, D:4) a ball python corpse (skeletalised by now)