Dungeon Crawl Stone Soup version 0.34-a0-628-gb9eed9ed82 (webtiles) character file. Game seed: 1805071095442284015 33 slep the Chucker (level 3, 0/25 HPs) Began as a Demonspawn Wanderer on Aug 17, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:14 (1318 turns). slep the Chucker (Demonspawn Wanderer) Turns: 1318, Time: 00:02:14 Health: 0/25 AC: 2 Str: 10 XL: 3 Next: 12% Magic: 4/4 EV: 10 Int: 15 God: Gold: 81 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 8 boomerangs (quivered) Armour b - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} Potions L - 2 potions of lignification f - a potion of moonshine {unknown} j - a potion of magic {unknown} Skills: + Level 0.5 Fighting + Level 0.8 Short Blades + Level 3.3 Throwing + Level 1.1 Dodging + Level 1.0 Spellcasting + Level 1.0 Fire Magic + Level 2.8 Ice Magic + Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 36% 1d5 8% 1 Foxfire Conj/Fire 8% 2x1d4 21% 1 Hailstorm Conj/Ice 5% 3d5 38% 3 Summon Ice Beast Ice/Summ 5% N/A 38% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 52% 3 Launch Clockwork Bee Frge 0% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal misses you. You are too injured to fight recklessly! You hit the jackal. The jackal is severely wounded. The jackal misses you. You barely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you but does no damage. The jackal bites you. x2; The jackal misses you. You are too injured to fight recklessly! The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The endoplasm jiggles. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal stops to sniff the ground. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...#....................... ###.#.#.#[#.#.#.#.#.#.#.... .......................... #.#.#.#.#.#.#.#.#.#.#.#... .#.....................### ..#.#.#.#.#.#.#.#.#.#.# #....................## ..#.#.#.#.#.#.#.#.#.# .......@h...........# #..#.#.#h#.#.#.#.#.. .......J......... #..#.#.#.#.#.#.#. #................ #...#.#.#.#.#.#.. #....... ........ #....#.. ##.....0 ..#.#.# ...... You could see an endoplasm and 2 jackals. Vanquished Creatures 2 dart slugs (D:1) 4 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) 3 ball pythons (D:1) 3 bats 2 endoplasms 3 frilled lizards 4 giant cockroaches A goblin (D:1) 3 kobolds (D:1) 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 dagger, a +0 | robe, 8 boomerangs, a potion of lignification; and the | following spells available to memorise: Freeze, Foxfire, | Hailstorm, Summon Ice Beast, Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 198 | D:1 | Reached skill level 3 in Throwing 208 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 208 | D:1 | Reached XP level 2. HP: 8/19 MP: 3/3 1242 | D:2 | Reached XP level 3. HP: 24/25 MP: 4/4 1318 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, minmay_heptomino_d4 D:2: layout_rooms, hex_large, moated_statue, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Throwing | 3 | 3.3 Fighting | | 0.5 Short Blades | | 0.8 Dodging | | 1.1 Spellcasting | | 1.0 Fire Magic | | 1.0 Ice Magic | | 2.8 Evocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 156 Stab: Sleeping || 1 Armour: Robe || 103 Dodge: Dodged || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1316 | 1302 | 14 | 0 | 984 | 2 | 658.0 | Dungeon | 1316 | 1302 | 14 | 0 | 984 | 2 | 658.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1211 daAuts D:2: 104 daAuts