slep Level 1 of the Dungeon (2, 1, D:1) a hobgoblin corpse (skeletalised by now) (5, 14, D:1) a +1 whip of pain (5, 16, D:1) a rat corpse (skeletalised by now) (6, -6, D:1) a +0 short sword a stone (12, 15, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a goblin corpse (skeletalised by now) (9, 1, D:2) a hobgoblin corpse (skeletalised by now) (9, 2, D:2) a +0 ring mail (11, -12, D:2) a +0 robe (15, -20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (25, -16, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the quill talisman of Tacvoun {*Silence rF- rCorr Str+9} [quill talisman] *Silence: It may silence you when you take damage. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). (22, 14, D:3) a +0 trident a +0 falchion a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 12, D:3) a +0 club an orc corpse (skeletalised by now) (25, 11, D:3) a frilled lizard corpse (skeletalised by now) (26, 10, D:3) a +0 flail a jackal corpse (skeletalised by now) (34, 11, D:3) a +0 club a goblin corpse (skeletalised by now) (52, 13, D:3) 3 large rocks a potion of attraction Level 4 of the Dungeon (9, 30, D:4) 2 poisoned darts (9, 32, D:4) a poisoned dart (10, -12, D:4) a +0 club (10, 32, D:4) a poisoned dart (11, 33, D:4) a +0 dagger 2 poisoned darts an orc corpse (13, 32, D:4) a +0 war axe an orc corpse (14, -10, D:4) a +0 dagger a kobold skeleton (14, 35, D:4) a bombardier beetle corpse (20, 30, D:4) a medusa talisman (23, 3, D:4) a +0 robe (23, 5, D:4) a +1 mace of protection a +0 robe (26, 8, D:4) a +3 scimitar a +0 robe (28, 1, D:4) a +3 mace of freezing a +0 robe