Dungeon Crawl Stone Soup version 0.34-a0-648-g849ecb78a7 (webtiles) character file. Game seed: 11137342637746986603 13 slep the Ducker (level 2, 0/19 HPs) Began as a Formicid Wanderer on Aug 19, 2025. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:01:40 (494 turns). slep the Ducker (Formicid Wanderer) Turns: 494, Time: 00:01:40 Health: 0/19 AC: 5 Str: 15 XL: 2 Next: 50% Magic: 4/5 EV: 12 Int: 7 God: Gold: 7 SH: 0 Dex: 18 Spells: 4/5 levels left rFire . . . (100%) d - +1 whip (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) b - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -8) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +2 falchion d - a +1 whip of flaming (weapon) Armour b - a +0 cloak (worn) c - a +0 leather armour (worn) e - a +0 pair of boots (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of immolation {unknown} m - a scroll of vulnerability {unknown} Potions c - a potion of curing d - a potion of brilliance {unknown} f - a potion of ambrosia {unknown} j - a potion of mutation {unknown} k - a potion of might {unknown} Baubles g - 3 flux baubles Skills: + Level 2.0 Long Blades + Level 0.4 Maces & Flails + Level 4.0 Dodging + Level 0.9 Stealth + Level 2.1 Spellcasting + Level 1.2 Earth Magic + Level 1.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 4% 2d4 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 43% 1 Stone Arrow Conj/Erth 2% 3d7 73% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History No target in view! Found a scroll labelled WEAW YSTRASU. There is a stone staircase leading down here. m - a scroll labelled WEAW YSTRASU There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A scorpion comes into view. Found a ring mail. Aiming: Sandblast (safe; 28% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (81% to hit) The blast of sand hits the scorpion. The scorpion is moderately wounded. A scorpion is nearby! You hit the scorpion. You burn the scorpion. The scorpion is severely wounded. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. You barely miss the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You closely miss the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion stings you but does no damage. You hit the scorpion. You burn the scorpion. The scorpion is almost dead. You feel very sick. The scorpion barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. The scorpion is almost dead. You die... ### #<# #.# #.# #.# #@# #s# #.# #.. #.# ..[ ... ... You could see a scorpion. Vanquished Creatures A hobgoblin (D:1) 3 quokkas (D:1) A ball python (D:2) 3 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) A kobold (D:2) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Formicid Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +2 falchion, a +0 | cloak, a +0 leather armour, a potion of curing; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 323 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/5 469 | D:2 | Reached skill level 4 in Dodging 485 | D:3 | Noticed a scorpion 494 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 4 | 4.0 Long Blades | | 2.0 Maces & Flails | | 0.4 Stealth | | 0.9 Spellcasting | | 2.1 Earth Magic | | 1.2 Evocations | | 1.1 Action || total ---------------------------++------- Melee: Whip || 34 Falchion || 11 Cast: Sandblast || 1 Stab: Sleeping || 4 Armour: Leather armour || 21 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 498 | 498 | 0 | 100 | 232 | 3 | 166.0 | Dungeon | 498 | 498 | 0 | 100 | 232 | 3 | 166.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 459 daAuts D:2: 27 daAuts D:3: 11 daAuts