Dungeon Crawl Stone Soup version 0.34-a0-648-g849ecb78a7 (webtiles) character file. Game seed: 5996513587579049339 16 slep the Grasshopper (level 2, 0/21 HPs) Began as a Formicid Wanderer on Aug 19, 2025. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (1115 turns). slep the Grasshopper (Formicid Wanderer) Turns: 1115, Time: 00:01:46 Health: 0/21 AC: 2 Str: 14 XL: 2 Next: 75% Magic: 6/6 EV: 10 Int: 14 God: Gold: 62 SH: 0 Dex: 12 Spells: 7/7 levels left rFire . . . (100%) d - +0 spear rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + c - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 club d - a +0 spear (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of protection from cold (worn) Wands a - a wand of flame (4) (quivered) Scrolls c - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} h - a scroll of fog {unknown} Potions c - a potion of curing d - a potion of lignification {unknown} f - a potion of attraction {unknown} Skills: + Level 1.1 Fighting + Level 0.5 Maces & Flails + Level 0.3 Dodging + Level 0.3 Stealth + Level 3.3 Spellcasting + Level 4.0 Translocations + Level 3.6 Evocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 26% N/A 4% 1 Teleport Other Tloc 13% N/A 12% 3 Momentum Strike Conj/Tloc 14% 3d8 14% 2 Foxfire Conj/Fire 8% 2x1d4 22% 1 Summon Small Mammal Summ 8% N/A 22% 1 Call Canine Familiar Summ 2% N/A 54% 3 Ozocubu's Armour Ice 2% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You reach to attack! You hit the bat but do no damage. The bat misses you. You reach to attack! You barely miss the bat. The bat hits you but does no damage. You miss the bat. The bat closely misses you. The bat hits you. You closely miss the bat. The bat hits you but does no damage. You reach to attack! You hit the bat. You kill the bat! Your Translocations skill increases to level 4! No target in view! You now have 62 gold pieces (gained 15). A goblin comes into view. It is wielding a +0 dagger. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. Found a stone staircase leading up. The goblin shoots a sling bullet. The sling bullet closely misses you. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet misses you. There is a faded altar of an unknown god here. A frilled lizard comes into view. The goblin shoots a sling bullet. The sling bullet hits you. You reach to attack! You closely miss the goblin. The goblin shoots a sling bullet. The sling bullet barely misses you. You reach to attack! You completely miss the goblin. The goblin shoots a sling bullet. The sling bullet hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin unwields a +0 sling. The goblin wields a +0 dagger. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin closely misses you. You closely miss the goblin. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You die... ####........## .... +..†........... ..... ###....#####...... #.##.....## #... #..#..#.<..#..... { #..#.......#...# #..#.<._.#...... #..#......l#.. #..#.<@.# ##....g## ....##### { #.... ..... ... ... You could see a goblin and a frilled lizard. Vanquished Creatures 3 endoplasms 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 2 bats 2 frilled lizards 3 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Formicid Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 club, a +0 | robe, a wand of flame (4), a potion of curing; and the | following spells available to memorise: Apportation, | Teleport Other, Momentum Strike, Summon Small Mammal, Call | Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 415 | D:1 | Reached XP level 2. HP: 12/21 MP: 6/6 1081 | D:2 | Found a faded altar of an unknown god. 1099 | D:2 | Reached skill level 4 in Translocations 1115 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_corners D:2: layout_basic, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_clump_small, infiniplex_forest_lined_room_2, infiniplex_forest_join, infiniplex_forest_end_3, infiniplex_forest_end_2, nicolae_ecumenical_pavilion Skill XL: | 1 2 | ---------------+-------+----- Translocations | 4 | 4.0 Fighting | | 1.1 Maces & Flails | | 0.5 Dodging | | 0.3 Stealth | | 0.3 Spellcasting | | 3.3 Evocations | | 3.6 Action || total ---------------------------++------- Melee: Club || 83 Spear || 24 Stab: Sleeping || 1 Armour: Robe || 90 Dodge: Dodged || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1140 | 1140 | 0 | 0 | 905 | 2 | 570.0 | Dungeon | 1140 | 1140 | 0 | 0 | 905 | 2 | 570.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1059 daAuts D:2: 80 daAuts