Dungeon Crawl Stone Soup version 0.34-a0-670-gee87135f2d (webtiles) character file. Game seed: 3417461504011788997 14 slep the Vexing (level 2, -1/19 HPs) Began as a Formicid Wanderer on Aug 21, 2025. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (700 turns). slep the Vexing (Formicid Wanderer) Turns: 700, Time: 00:01:20 Health: -1/19 AC: 3 Str: 14 XL: 2 Next: 60% Magic: 3/3 EV: 9 Int: 12 God: Gold: 86 SH: 4 Dex: 14 Spells: 2/3 levels left rFire + . . (50%) c - +0 whip rCold . . . (100%) a - +0 buckler rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + d - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 buckler (worn) b - a +0 leather armour (worn) Jewellery d - a ring of protection from fire (worn) Scrolls c - a scroll of noise {unknown} e - 2 scrolls of enchant armour {unknown} h - a scroll of fear {unknown} k - a scroll of revelation {unknown} m - a scroll of teleportation {unknown} n - a scroll of amnesia {unknown} Potions L - 2 potions of lignification d - 2 potions of enlightenment {unknown} f - a potion of magic {unknown} j - a potion of attraction {unknown} l - a potion of heal wounds {unknown} Skills: + Level 0.9 Armour + Level 0.1 Dodging + Level 1.6 Shields + Level 3.1 Unarmed Combat + Level 1.1 Spellcasting + Level 5.1 Hexes + Level 1.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 52% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 26% 2 Mercury Arrow Conj/Alch 0% 2d5 61% 2 Confusing Touch Hex 13% N/A 19% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is moderately wounded. You block the hobgoblin's attack. The hobgoblin hits you but does no damage. You completely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You barely miss the hobgoblin. The hobgoblin hits you. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... .........# .........# .....g...# .........# .........# .........# .........#### ....)...gJ@.# .........##.# .........#.<# .........#..# ########.#..# #.#### #.? { ### You could see an endoplasm and a hobgoblin. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 5 hobgoblins A ball python (D:1) A bat (D:1) 2 frilled lizards A goblin (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Formicid Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 buckler, a +0 | leather armour, 2 potions of lignification; and the | following spell memorised: Slow; and the following spells | available to memorise: Confusing Touch, Ensorcelled | Hibernation. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 192 | D:1 | Reached skill level 5 in Hexes 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 700 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], corexii_shack, uniq_robin Skill XL: | 1 | ---------------+----+----- Hexes | 5 | 5.1 Armour | | 0.9 Dodging | | 0.1 Shields | | 1.6 Unarmed Combat | | 3.1 Spellcasting | | 1.1 Shapeshifting | | 1.1 Action || total ---------------------------++------- Melee: Whip || 66 Unarmed || 9 Armour: Leather armour || 53 Dodge: Dodged || 25 Block: Buckler || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 708 | 695 | 13 | 0 | 537 | 2 | 354.0 | Dungeon | 708 | 695 | 13 | 0 | 537 | 2 | 354.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 674 daAuts D:2: 34 daAuts