Dungeon Crawl Stone Soup version 0.34-a0-670-gee87135f2d (webtiles) character file. Game seed: 11047205009229430190 11 slep the Ruffian (level 2, 0/19 HPs) Began as a Formicid Wanderer on Aug 21, 2025. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (165 turns). slep the Ruffian (Formicid Wanderer) Turns: 165, Time: 00:00:57 Health: 0/19 AC: 3 Str: 15 XL: 2 Next: 40% Magic: 4/4 EV: 10 Int: 11 God: Gold: 14 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) d - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons d - a +0 falchion (weapon) Missiles a - 15 poisoned darts (quivered) c - 6 boomerangs Armour b - a +0 leather armour (worn) Scrolls c - a scroll of amnesia {unknown} Potions m - a potion of might b - a potion of brilliance w - a potion of heal wounds Skills: + Level 0.2 Long Blades + Level 2.0 Throwing + Level 1.0 Armour + Level 1.0 Dodging + Level 3.1 Unarmed Combat + Level 1.5 Spellcasting + Level 2.0 Summonings + Level 1.1 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 20% N/A 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 5% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You slash the rat! You kill the rat! The bat misses you. You hit the bat but do no damage. The bat hits you but does no damage. A rat comes into view. You closely miss the bat. The bat hits you but does no damage. You hit the kobold but do no damage. The bat closely misses you. The kobold hits you with a +0 whip. x2 You barely miss the kobold. The bat misses you. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! The bat hits you but does no damage. The bat misses you. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The rat closely misses you. You barely miss the bat. The bat is severely wounded. The bat misses you. The rat misses you. You slash the bat! You kill the bat! The rat barely misses you. You barely miss the rat. The rat completely misses you. You hit the rat. You kill the rat! Your Armour skill increases to level 1! No target in view! No target in view! Things that are here: a +0 whip; a rat corpse; a rat corpse Things that are here: a +0 club; a goblin corpse You see here a bat corpse. There is a stone staircase leading down here. You climb downwards. The goblin shoots a bolt. The bolt hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... # #........... g. ##........... ...#............ ..............[ ............... ...........# .....g.....# ...........# .........@.# ..........J# .....!....## .[.#.....## ########## You could see an endoplasm and a goblin. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:1) 5 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Formicid Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: 15 poisoned darts, a | +0 leather armour, a potion of might, a potion of | brilliance, a potion of heal wounds; and the following | spell memorised: Summon Small Mammal; and the following | spells available to memorise: Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 66 | D:1 | Reached XP level 2. HP: 13/19 MP: 4/4 151 | D:1 | Reached skill level 1 in Armour 165 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_basic, dreamdust_ecumenical_altar_drowned_temple, minmay_tetromino_o2 D:2: layout_rooms, serial_shops, shop, basic_altar, minmay_joined_circles Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.0 Long Blades | | 0.2 Throwing | | 2.0 Dodging | | 1.0 Unarmed Combat | | 3.1 Spellcasting | | 1.5 Summonings | | 2.0 Invocations | | 1.1 Action || total ---------------------------++------- Melee: Falchion || 36 Unarmed || 8 Armour: Leather armour || 31 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 175 | 175 | 0 | 28 | 10 | 2 | 87.5 | Dungeon | 175 | 175 | 0 | 28 | 10 | 2 | 87.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 164 daAuts D:2: 11 daAuts