Dungeon Crawl Stone Soup version 0.34-a0-675-g9087eac00d (webtiles) character file. Game seed: 9097231038065963529 36 slep the Magician (level 3, -2/18 HPs) Began as a Vine Stalker Wanderer on Aug 22, 2025. Slain by a small abomination (4 damage) ... created by the touch of Lugonu ... on level 2 of the Dungeon. The game lasted 00:02:12 (956 turns). slep the Magician (Vine Stalker Wanderer) Turns: 956, Time: 00:02:12 Health: -2/18 AC: 3 Str: 16 XL: 3 Next: 37% Magic: 0/7 EV: 10 Int: 13 God: Gold: 108 SH: 0 Dex: 12 Spells: 7/7 levels left rFire . . . (100%) d - +1 sling (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +0 club c - a +0 hand axe d - a +1 sling of electrocution (weapon) Armour b - a +0 leather armour (worn) Scrolls t - a scroll of teleportation g - a scroll of fog c - a scroll of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of noise {unknown} Potions d - a potion of might {unknown} f - a potion of attraction {unknown} Skills: + Level 2.2 Fighting + Level 0.5 Maces & Flails + Level 0.1 Armour + Level 0.2 Dodging + Level 0.3 Stealth + Level 2.6 Spellcasting + Level 2.4 Summonings + Level 2.1 Earth Magic + Level 1.0 Evocations + Level 1.0 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 32% N/A 11% 1 Sandblast Erth 14% 2d6 12% 1 Call Canine Familiar Summ 8% N/A 32% 3 Passwall Erth 7% N/A 36% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 41% 2 Brom's Barrelling Bould Conj/Erth 4% 2d4 88% 4 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Lugonu Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. The ball python constricts you. You escape the ball python's grasp. You shoot a sling bullet. The sling bullet hits the ball python! Lightning courses through the ball python! You kill the ball python! You shoot a sling bullet. The sling bullet barely misses the small abomination. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. The small abomination hits you! Ouch! That really hurt! The small abomination closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet hits the small abomination but does no damage. Lightning courses through the small abomination! The small abomination is moderately damaged. The small abomination hits you. The small abomination closely misses you. You shoot a sling bullet. The sling bullet barely misses the small abomination. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. The small abomination barely misses you. The small abomination hits you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the small abomination but does no damage. The small abomination completely misses you. You shoot a sling bullet. The sling bullet hits the small abomination but does no damage. Lightning courses through the small abomination! The small abomination is severely damaged. The small abomination hits you. * * * LOW HITPOINT WARNING * * * The small abomination hits you. You die... #....:.....# #..........# ... #..>.......# ... #..........# .. #..........# .. #..........# .# #..........# .# #?.....(...###.# #..........wx@.# ########+####### You could see a small abomination (regenerating) and a ribbon worm. Vanquished Creatures 3 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 5 ball pythons A bat (D:1) 4 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Vine Stalker Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 club, a +0 | leather armour, a scroll of teleportation, a scroll of fog; | and the following spells available to memorise: Sandblast, | Summon Small Mammal, Call Canine Familiar, Passwall, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 100 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/6 197 | D:1 | Found a faded altar of an unknown god. 329 | D:1 | Prayed at the altar of an unknown god. 329 | D:1 | Became a worshipper of Lugonu the Unformed 329 | D:1 | Reached * piety under Lugonu 330 | D:1 | Fell from the grace of Lugonu 422 | D:1 | Reached XP level 3. HP: 18/18 MP: 7/7 942 | D:2 | Noticed a small abomination 956 | D:2 | Slain by a small abomination Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic, chequers_ecumenical_altar_island, chequers_big_river, minmay_crystal_room D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_hallway_stairs Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.2 Maces & Flails | | 0.5 Armour | | 0.1 Dodging | | 0.2 Stealth | | 0.3 Spellcasting | | 2.6 Summonings | | 2.4 Earth Magic | | 2.1 Evocations | | 1.0 Shapeshifting | | 1.0 Action || total ---------------------------++------- Melee: Club || 41 Bite || 26 Hand axe || 23 Fire: Sling || 31 Invoke: Renounce Religion || 1 Armour: Leather armour || 57 Dodge: Dodged || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1007 | 986 | 21 | 100 | 627 | 2 | 503.5 | Dungeon | 1007 | 986 | 21 | 100 | 627 | 2 | 503.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 979 daAuts D:2: 27 daAuts