Dungeon Crawl Stone Soup version 0.34-a0-691-gd390f7e422 (webtiles) character file. Game seed: 18287947648761820142 5 slep the Vexing (level 1, 0/18 HPs) Began as a Demonspawn Wanderer on Aug 25, 2025. Slain by a kobold ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (46 turns). slep the Vexing (Demonspawn Wanderer) Turns: 46, Time: 00:00:17 Health: 0/18 AC: 2 Str: 9 XL: 1 Next: 66% Magic: 3/3 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . (100%) a - +1 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 short sword (weapon) Armour b - a +0 robe (worn) Potions m - a potion of might Skills: + Level 3.1 Fighting + Level 1.0 Short Blades + Level 2.0 Spellcasting + Level 4.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Gloom Hex/Necr 12% N/A 34% 3 Cause Fear Hex 5% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +0 club. You die... #.#.#.#.#.#.#.... ##.#.≈≈≈≈≈.#.#.# #.#.#≈.<.≈#.#..# # ##.#.≈...≈.#.# ..# #.#.#≈...≈#.#..# ... ##.#.~~~~~.#.#.# ###.. #.#.#.#.#.#.#..# ......##.#.#.#.#.#.#.# ......K@...######..#... ......##....... ..# ### ..... #........ .# .... #........ .# ... #........ # .. ########$ . You could see a kobold. Vanquished Creatures 4 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +1 short sword, a | +0 robe, a potion of might; and the following spell | memorised: Slow; and the following spells available to | memorise: Ensorcelled Hibernation, Gloom. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 46 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, minmay_misc_feat_alley, wad_floor_pattern_untrapped, minmay_surrounded Action || total ---------------------------++------- Melee: Short sword || 20 Cast: Slow || 1 Armour: Robe || 14 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 22 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 22 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts