slep Level 1 of the Dungeon (1, -15, D:1) a frilled lizard corpse (skeletalised by now) (3, -18, D:1) a bat corpse (skeletalised by now) (6, -3, D:1) a stone (12, 7, D:1) a +0 dagger a kobold skeleton a rat skeleton (25, 16, D:1) a +0 plate armour (26, 16, D:1) a +0 mace (32, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (34, 22, D:1) a ball python corpse (skeletalised by now) (40, -11, D:1) a +0 spear (40, 2, D:1) a ball python skeleton (41, -12, D:1) a +0 whip (41, 3, D:1) a ball python skeleton (57, -13, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (17, -3, D:2) a +0 flail a +0 ring mail the human skeleton of Terence (23, -7, D:2) a +0 whip a gnoll skeleton (23, -6, D:2) a +0 whip (27, -29, D:2) an adder skeleton (28, -16, D:2) a +0 leather armour (31, -14, D:2) a +0 dagger (40, -9, D:2) a ball python skeleton (42, -25, D:2) the +5 plate armour of the Cuttlefish {rPois rC+ Str+2 Int+2} rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (43, -24, D:2) a +0 short sword (44, -1, D:2) an adder corpse (skeletalised by now) (52, -13, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, -1, D:3) a +0 club 3 stones a kobold corpse (11, -20, D:3) a bat corpse (skeletalised by now) (12, -20, D:3) an adder corpse (skeletalised by now) (23, -12, D:3) a +0 robe (37, -41, D:3) a +0 short sword a stone a kobold corpse (42, -45, D:3) a +0 dagger (42, -26, D:3) a parchment of Sublimation of Blood (43, -27, D:3) a bat corpse (43, -18, D:3) 5 gold pieces (44, -25, D:3) a poisoned dart (44, -24, D:3) a poisoned dart (44, -20, D:3) a poisoned dart (50, -26, D:3) a poisoned dart (51, -34, D:3) a frilled lizard corpse (53, -27, D:3) a poisoned dart