slep Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (7, 17, D:1) a hobgoblin skeleton (19, -5, D:1) a +0 club 3 stones (20, -8, D:1) a +0 whip (23, -16, D:1) a +0 whip (25, -11, D:1) a +0 dagger (26, 10, D:1) a bat skeleton (26, 11, D:1) a bat skeleton (27, -10, D:1) a hobgoblin skeleton (27, 16, D:1) a quokka corpse (skeletalised by now) (28, -6, D:1) a frilled lizard skeleton a ball python skeleton (33, -16, D:1) a +0 club (33, -8, D:1) a +0 robe (40, 14, D:1) a +0 club a bat skeleton (51, 11, D:1) a +0 hand axe (52, 4, D:1) a staff of conjuration (64, -13, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (5, -18, D:2) a +1 heavy spear (15, -37, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -27, D:2) a ball python corpse (skeletalised by now) (17, -20, D:2) a frilled lizard corpse (skeletalised by now) (23, -15, D:2) a ball python corpse (skeletalised by now) (26, -36, D:2) a +0 club a goblin corpse (skeletalised by now) (28, -26, D:2) a +3 dagger (30, -19, D:2) a +0 short sword (34, -18, D:2) a +0 trident a +0 chain mail (41, -4, D:2) the felid corpse of slep (46, -3, D:2) a scroll of identify a ring of poison resistance (51, -15, D:2) a ribbon worm corpse (54, -32, D:2) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further.