Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 6204657494660489867 336 slep the Chopper (level 6, 0/37 HPs) Began as a Gargoyle Wanderer on Jan 1, 2026. Slain by Edmund ... wielding a +0 heavy flail (9 damage) ... on level 4 of the Dungeon. The game lasted 00:05:49 (2813 turns). slep the Chopper (Gargoyle Wanderer) Turns: 2813, Time: 00:05:50 Health: 0/37 AC: 9 Str: 20 XL: 6 Next: 54% Magic: 6/6 EV: 11 Int: 15 God: Gold: 226 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . (100%) c - +0 war axe of the Badger {speed, Str+3 Int+4} rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +2 leather armour rPois ∞ (0%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + d - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.10/turn g - quill talisman %: no passive effects @: quill-form A: quills, sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 226 gold pieces. Inventory: Hand Weapons a - a +0 short sword c - the +0 war axe of the Badger (weapon) {speed, Str+3 Int+4} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. Missiles e - 5 javelins f - 2 atropa-tipped darts Armour b - a +2 leather armour (worn) Jewellery d - a ring of see invisible (worn) Talismans g - a quill talisman (worn) Wands a - a wand of flame (6) (quivered) Scrolls c - a scroll of blinking {unknown} e - 7 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of amnesia {unknown} k - a scroll of noise {unknown} l - a scroll of poison {unknown} m - a scroll of silence {unknown} n - a scroll of revelation {unknown} Potions A - a potion of attraction d - 3 potions of curing {unknown} f - a potion of enlightenment {unknown} o - a potion of heal wounds {unknown} p - 3 potions of haste {unknown} q - a potion of resistance {unknown} s - a potion of cancellation {unknown} t - a potion of magic {unknown} Skills: + Level 3.3 Fighting + Level 1.7 Short Blades + Level 3.8 Axes + Level 2.9 Armour + Level 3.3 Dodging + Level 0.6 Stealth + Level 1.8 Evocations + Level 0.2 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 30% 1 Grave Claw Necr 0% 2d7 43% 2 Jinxbite Hex 0% 2d2 43% 2 Lesser Beckoning Tloc 0% N/A 43% 2 Fugue of the Fallen Necr 0% N/A 67% 3 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Yredelemnul Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History No target in view! You encounter Edmund the Younger. He is wielding a +0 heavy flail. You closely miss Edmund. Edmund hits you but does no damage. You hit Edmund. Edmund is lightly wounded. You hit Edmund. Edmund is lightly wounded. Edmund closely misses you. You hit Edmund. Edmund is lightly wounded. You barely miss Edmund. Edmund is lightly wounded. Edmund barely misses you. You hit Edmund. Edmund is moderately wounded. You hit Edmund. Edmund is moderately wounded. Edmund hits you with a +0 heavy flail! You barely miss Edmund. Edmund is moderately wounded. Edmund completely misses you. You closely miss Edmund. Edmund is moderately wounded. You barely miss Edmund. Edmund is moderately wounded. Edmund hits you with a +0 heavy flail. You hit Edmund. Edmund is moderately wounded. You barely miss Edmund. Edmund is moderately wounded. Edmund hits you with a +0 heavy flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit Edmund. Edmund is heavily wounded. Edmund hits you with a +0 heavy flail! You die... Edmund whines, "They better pay attention to me now!" #.# #.# #.# #.# #.# #.# #.# #.# #@# +..@.# ###### You could see Edmund. Vanquished Creatures A phantom (D:4) 3 jellies (Sewer) A sleepcap (D:4) An orc wizard (D:3) 4 adders A river rat (Sewer) 2 dart slugs 3 orcs (D:3) 3 ribbon worms 17 endoplasms 2 hobgoblins 5 quokkas 13 ball pythons 2 bats 8 frilled lizards 7 goblins 2 kobolds 13 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 short sword, a | +2 leather armour, a wand of flame (6), a potion of | attraction. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 167 | D:1 | Reached XP level 2. HP: 10/17 MP: 2/2 549 | D:2 | Identified the +0 war axe of the Badger {speed, Str+3 | Int+4} 626 | D:2 | Reached XP level 3. HP: 17/22 MP: 3/3 1082 | D:2 | Found a basalt altar of Yredelemnul. 1426 | D:3 | Reached skill level 1 in Axes 1426 | D:3 | Reached XP level 4. HP: 25/27 MP: 4/4 1537 | D:3 | Found a glowing drain. 1541 | Sewer | Entered a sewer 1615 | Sewer | Reached XP level 5. HP: 31/31 MP: 5/5 1824 | Sewer | Found a viscous altar of Jiyva. 2286 | D:3 | Reached XP level 6. HP: 37/37 MP: 6/6 2800 | D:4 | Encountered Edmund 2813 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_rooms D:2: layout_basic, basic_altar, minmay_octomino_c4 D:3: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_2 D:4: layout_basic, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.3 Axes | 1 2 3 | 3.8 Fighting | 3 | 3.3 Short Blades | | 1.7 Armour | | 2.9 Stealth | | 0.6 Evocations | | 1.8 Shapeshifting | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 155 | 147 || 302 Melee: Short sword | 66 | || 66 War axe | 111 | 166 || 277 Armour: Leather armour | 110 | 81 || 191 Dodge: Dodged | 81 | 83 || 164 Form: Quill | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2842 | 2729 | 113 | 2 | 2013 | 5 | 568.4 | Dungeon | 2370 | 2257 | 113 | 2 | 1732 | 4 | 592.5 | Sewer | 472 | 472 | 0 | 0 | 281 | 1 | 472.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 876 daAuts D:3: 701 daAuts D:1: 527 daAuts Sewer: 472 daAuts D:4: 265 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+