slep Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (5, -1, D:1) a potion of attraction (5, 19, D:1) a staff of necromancy (10, -7, D:1) a jackal corpse (11, -5, D:1) a clockroach corpse (11, -4, D:1) a jackal corpse (21, 15, D:1) a +0 club (22, -5, D:1) a +0 robe (23, 14, D:1) a rat skeleton (25, -17, D:1) a +0 dagger a kobold skeleton (26, -7, D:1) a ball python skeleton (27, 27, D:1) a +0 dagger 3 stones a +0 club a kobold corpse (skeletalised by now) (28, -21, D:1) a rat skeleton (28, -17, D:1) a frilled lizard skeleton (28, -6, D:1) a gnoll skeleton (30, 16, D:1) a +0 club (32, -27, D:1) a +0 club a kobold corpse (skeletalised by now) (35, 27, D:1) a +0 hand axe (36, -6, D:1) a gnoll skeleton (37, -20, D:1) a +0 dagger a kobold skeleton (43, 5, D:1) a frilled lizard corpse (skeletalised by now) (51, 15, D:1) a ball python skeleton (51, 21, D:1) a staff of alchemy Level 2 of the Dungeon (0, 0, D:2) a scroll of identify