Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 9261457134168856009 27 slep the Chiller (level 3, 0/16 HPs) Began as a Vine Stalker Wanderer on Jan 4, 2026. Slain by Terence ... wielding a +2 flail of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (840 turns). slep the Chiller (Vine Stalker Wanderer) Turns: 840, Time: 00:01:53 Health: 0/16 AC: 6 Str: 15 XL: 3 Next: 10% Magic: 0/5 EV: 8 Int: 15 God: Gold: 96 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . (100%) c - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 scale mail rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.09/turn d - quill talisman %: guardian spirit @: quill-form A: quills, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 club c - a +0 mace (weapon) Missiles f - 5 datura-tipped darts (quivered) Armour b - a +0 scale mail (worn) Jewellery e - a ring of magical power Talismans d - a quill talisman (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of summoning {unknown} h - a scroll of blinking {unknown} Potions b - a potion of brilliance d - 2 potions of curing {unknown} f - a potion of resistance {unknown} Skills: + Level 0.1 Fighting + Level 1.0 Maces & Flails + Level 1.8 Armour + Level 1.1 Spellcasting + Level 2.1 Translocations + Level 3.6 Ice Magic + Level 1.0 Invocations + Level 1.0 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 44% 1d6 22% 1 Apportation Tloc 14% N/A 38% 1 Frozen Ramparts Ice 22% 1d4 54% 3 Soul Splinter Necr 0% N/A 67% 1 Mercury Arrow Conj/Alch 0% 2d5 82% 2 Volatile Blastmotes Fire/Tloc 8% 2d10 88% 3 Dimensional Bullseye Hex/Tloc 2% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Found a ring mail. Found an escape hatch in the floor. You encounter Terence the Veteran. He is wielding a +2 flail of protection and wearing a +0 scale mail of archery. Terence shouts! Found 5 poisoned darts. Things that are here: 10 gold pieces; a parchment of Sublimation of Blood Okay, then. You don't know any spells. You hit Terence but do no damage. You bite Terence, but do no damage. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence barely misses you. You hit Terence. You bite Terence, but do no damage. Terence is lightly wounded. Terence barely misses you. You hit Terence. You bite Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +2 flail of protection. You closely miss Terence. You bite Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +2 flail of protection. Terence is struck by your quills. Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence but do no damage. Your bite misses Terence. Terence is heavily wounded. Terence hits you with a +2 flail of protection. You hit Terence. You bite Terence. You drain his power. You feel invigorated. Terence is almost dead. Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +2 flail of protection. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.......#......... #...........[..... #................. #......##..###### #......##..# ###......##..# #........##..## #....######...### #....######..@..# . #........##...@..# .# #...........###..# .. #........##. .... #.##........##. ...# #..#........##. ...# #..#.##.....##. .(# #....######## ... #....######## You could see Terence. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 3 endoplasms (D:1) 3 hobgoblins (D:1) 5 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Vine Stalker Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 club, a +0 | scale mail, a potion of brilliance; and the following | spells available to memorise: Freeze, Apportation, Frozen | Ramparts, Volatile Blastmotes, Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 137 | D:1 | Reached XP level 2. HP: 6/13 MP: 0/4 358 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/5 562 | D:1 | Reached skill level 1 in Maces & Flails 829 | D:2 | Encountered Terence 840 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_back_alley_shop, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 1 | 1.0 Fighting | | 0.1 Armour | | 1.8 Spellcasting | | 1.1 Translocations | | 2.1 Ice Magic | | 3.6 Invocations | | 1.0 Shapeshifting | | 1.0 Action || total ---------------------------++------- Attack: Normal || 51 Melee: Mace || 48 Club || 3 Bite || 11 Armour: Scale mail || 45 Dodge: Dodged || 26 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 858 | 800 | 58 | 0 | 636 | 2 | 429.0 | Dungeon | 858 | 800 | 58 | 0 | 636 | 2 | 429.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 682 daAuts D:2: 176 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+