Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 2375647898956467785 14 slep the Magician (level 2, -3/23 HPs) Began as a Revenant Wanderer on Jan 4, 2026. Slain by a goblin ... wielding a +2 devious dagger (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (424 turns). slep the Magician (Revenant Wanderer) Turns: 424, Time: 00:01:00 Health: -3/23 AC: 3 Str: 17 XL: 2 Next: 27% Magic: 5/5 EV: 9 Int: 11 God: Gold: 27 SH: 3 Dex: 6 Spells: 4/5 levels left rFire . . . (100%) a - +0 hand axe rCold + . . (50%) b - +0 buckler rNeg + + + (0%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles d - 5 poisoned darts Armour b - a +0 buckler (worn) c - a +0 leather armour (worn) Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of blinking {unknown} h - a scroll of teleportation {unknown} m - a scroll of fog {unknown} Potions A - a potion of attraction d - a potion of cancellation {unknown} f - a potion of curing {unknown} j - a potion of magic {unknown} k - 4 potions of enlightenment {unknown} l - a potion of resistance {unknown} Skills: + Level 1.1 Fighting + Level 2.2 Axes + Level 1.0 Dodging + Level 1.0 Shields + Level 2.3 Spellcasting + Level 1.9 Summonings + Level 1.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 20% N/A 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 30% 2 Construct Spike Launche Frge 2% 2d3 56% 2 Summon Ice Beast Ice/Summ 3% N/A 67% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 80% 3 Eringya's Surprising Cr Summ 5% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Found a stone staircase leading down. There is a stone staircase leading down here. You encounter a bat. The bat barely misses you. You closely miss the bat. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. You barely miss the bat. The bat hits you. The bat misses you. The bat hits you but does no damage. The bat barely misses you. You miss the bat. You block the bat's attack. The bat closely misses you. x2 You hit the bat. The bat is severely wounded. The bat barely misses you. The bat hits you but does no damage. You slash the bat! You kill the bat! No target in view! No target in view! You see here a bat corpse. You encounter a kobold. It is wielding a +0 short sword and quivering stones. The kobold shouts! You hear a shout! The kobold closely misses you. You closely miss the kobold. You encounter a goblin. It is wielding a +2 devious dagger. The kobold hits you but does no damage. You slash the kobold! You kill the kobold! Things that are here: a +0 short sword; 5 stones The goblin closely misses you. You miss the goblin. The goblin hits you with a +2 devious dagger! You closely miss the goblin. The goblin hits you with a +2 devious dagger! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You miss the goblin. The goblin hits you with a +2 devious dagger! You die... #.# ### #.# ..# #.# #.# #.# #g# #.# #@# #.# #)# ###.############.# ...>....†........# ##..############## ##..######## .###.......# .#≈#.......# .#≈#.......# You could see a goblin. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 3 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Revenant Wanderer began the quest for the Orb. 0 | D:1 | slep set off with the following items: a +0 hand axe, a +0 | buckler, a +0 leather armour, a potion of attraction; and | the following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Summon Ice Beast, | Eringya's Surprising Crocodile. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 312 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 424 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, serial_shops, nicolae_shop_relaxation, chequers_serial_rivers_micro_b Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.2 Fighting | | 1.1 Dodging | | 1.0 Shields | | 1.0 Spellcasting | | 2.3 Summonings | | 1.9 Evocations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 62 Melee: Hand axe || 62 Armour: Leather armour || 35 Dodge: Dodged || 37 Block: Buckler || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 440 | 440 | 0 | 0 | 295 | 1 | 440.0 | Dungeon | 440 | 440 | 0 | 0 | 295 | 1 | 440.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 440 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+